- User Since
- Apr 15 2015, 5:17 PM (190 w, 6 d)
Mon, Dec 10
Sorry for this, me and @mart did realize that this was pushed too early. If you prefer, we can revert Kirigami part.
Sun, Dec 9
Sat, Dec 8
Fri, Dec 7
When using pip3 I get following error,
Wed, Dec 5
Tue, Dec 4
Thu, Nov 29
Mon, Nov 26
So sprint dates are confirmed to be 4-9 February, If you need travel support from KDE e.V. please sign up at : https://reimbursements.kde.org/events/80
Should be fixed.
Sun, Nov 25
Wed, Nov 21
For mgmt_docker job, my idea is to remove it entirely. Opened pull request for it.
Tue, Nov 20
Changes looks good to me.
Sun, Nov 18
No I mean, well, the dates you have on the poll, we have requested, exactly those dates to Endocode (4-9). So I wonder if we need poll at all :)
I erm, think there has been some confusion? Looking at comments, we thought for everyone week after FOSDEM did work fine for majority of people, so we requested those dates to Endocode.
Sat, Nov 17
Fri, Nov 16
Mon, Nov 12
This works now after fixes in plasma-framework.
As visible in screenshot, now notifications don't appear at all.. just notification count next to WiFi icon.
With the patch merged in the kwin, it is possible to take screenshot using the qdbus.
Ah, it is QQC2 as well.. So probably Kirigami is wrong place to report.
Nov 12 2018
Currently for time-being, flashmode is broken with gst-droid + QtMultimedia for some reason. So as a temporary measure I've added gstreamer based code in plasma-phone-components.
Nov 11 2018
We have used Endocode office in past for Plasma Sprint, and we could ask them again.
use glReadPixels when blit is not supported
The problem is that calls into OpenGL extensions can crash if it's not available. The proper behavior is to return a null pointer if an extension is missing. So the change you did here would crash on any driver not supporting blit and properly returning null for the blit functionality.
glReadPixels is slow. That's not a general solution and I would recommend against using it. It's better to not do a screenshot than screenshot with glReadPixels.
Ah, now that I read code of GLRenderTarget::blitFromFramebuffer this makes sense,
This is super weird tbh, if I add workaround for Adreno, in blitSupported to make it return true. It crashes when doing screenshot, with following
Nov 10 2018
FWIW, it uses lot of hardcoded values and should be fixed to use units.
Nov 9 2018