I tested the build https://yadi.sk/d/aPP0OEDRdUt0Mw and this is my test result:
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May 24 2019
May 18 2019
The touch docker appears to work fine on my SP2017, but the other QML windows (the open/save file dialogs) doesn't respond to the stylus
May 13 2019
May 8 2019
Apr 28 2019
Apr 27 2019
Apr 26 2019
Apr 25 2019
Apr 24 2019
Fix debug on openGL ES (not published, 0004-Fix-debug-on-openGL-ES.patch)
Apr 23 2019
Apr 20 2019
Apr 19 2019
Apr 18 2019
Updated patch for master
Upload the correct patch
Apr 17 2019
The question is: should we change the default behaviour to RoundPreferFloor instead of trying to keep the old behaviour by using Round? I feel like RoundPreferFloor would be more useful to users who doesn't want to enable fractional scaling (but that will probably be the minority if we can enable fractional scaling by default).
Apr 16 2019
Apr 15 2019
Apr 14 2019
Moved some code from the converter to the canvas.
Apr 13 2019
Apr 12 2019
In D20097#448006, @dkazakov wrote:Speaking truly, I don't understand, what bug this huge refactoring is intended to fix. Please list the problems you are trying to resolve.
Right now the patch introduces at lease two huge regressions:
- Zoom with mouse wheel and Ctrl+Space centers around wrong point.
- Rotation with Shift+Space center around wrong point and drifts from place to place (some rounding issues).
The main point, I don't see what problem we are trying to solve?
Apr 10 2019
In D8543#447164, @vanyossi wrote:Could not update this revission as it is not mine. Im continuing the work on this here https://phabricator.kde.org/D20423
- Softness Controls alpha borders
- Strenght controls how soon dark pixels clip to black
- Pixel brushes work as normal
Missing- save settings doesn't work
Apr 9 2019
Apr 8 2019
Apr 6 2019
Apr 5 2019
- Starting to convert more stuff to use device pixel
- Beginning to differentiate between device pixel and logical pixels
Apr 4 2019
Apr 2 2019
Add comments and updated 3rdparty/README.md
Apr 1 2019
Mar 31 2019
Mar 28 2019
Mar 27 2019
Mar 26 2019
That bug should be fixed with R37:331beffd5332.
After last night's test, I can say this is not the fix to the pyqt situation on Windows.
Mar 16 2019
In D19807#432248, @yurchor wrote:In D19807#432245, @woltherav wrote:I'm a little skeptical about 'an hsv filter' as that would be verbalized as 'an hatchesvee filter', and we also talk about 'a human', 'a hatchet', 'a house', 'a hamlet' and not 'an human', 'an hatchet', 'an house'.
@rempt do you have an idea?
The English Wikipedia uses "an":
https://en.wikipedia.org/wiki/HSL_and_HSV#From_HSV
I think it's because it begins with /eɪtʃ/.
Mar 14 2019
I see that you've already committed this but unfortunately it is just broken on Windows. Running config definitely isn't how one would be able to build openssl on Windows.
I agree you should make a separate define for use with OpenGL-ES-only environments. OpenGL ES is not limited to Android after all.
- Should I still remove Chocolatey, if it's very similar to Homebrew on Mac?
Mar 7 2019
Though having the CMakeLists.txt doesn't mean they really support CMake build and probably nobody knows what would happen if you try to use it with the mingw-w64 native toolchain...
Both libraries seems to contain a CMakeLists.txt file. If they do support CMake there is no reason to not prefer it over using the autotools build.
Feb 16 2019
Feb 11 2019
In D18692#404662, @citelao wrote:Does this make sense?
Feb 4 2019
In D18710#404556, @citelao wrote:I would like to mention the Shell extension for KRA previews here. I notice that my Store-version--created files have a preview, and my other (older) files don't.
Is the shell extension bundled with the Store version, or are previews automatically saved for it? I'm happy to update the diff appropriately.
Feb 3 2019
Jan 23 2019
In D18407#397873, @rempt wrote:
- Can it be made to save as Zip64 only when the file doesn't fit in a typical zip file?
Not easily: we cannot predict exactly when a file will become bigger than 4 GiB from the size of the image in memory.
Jan 21 2019
A few things: