Plasma::Svg initializes SvgPrivate::scaleFactor to 1.0. On systems with
a higher value for Units:devicePixelRatio, that means Svg::setScaleFactor
gets called with a different value right after instanciation and a fair
amount of work is done twice.
This patch introduces a static SvgPrivate::s_lastScaleFactor,
initialized to 1.0 but updated in Svg::setScaleFactor.
SvgPrivate::scaleFactor is then initialized to the static every time
its instanciated. That means after the first time Svg::setScaleFactor
is called with e.g. 2.0, subsequent Svg instances get initialized
with 2.0.
This ends up shaving a decent amount of time off of startup on scaled
systems.