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- Sep 7 2017, 9:37 PM (404 w, 6 d)
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May 27 2020
May 27 2020
printesoi added a comment to D29669: Fix computing screen geometry on multiple HiDPI monitors.
@ngraham Done, thank you!
May 14 2020
May 14 2020
printesoi updated the diff for D29669: Fix computing screen geometry on multiple HiDPI monitors.
Fix crash when unplugging monitor on which Yakuake is set to open
printesoi added a comment to D29569: Fix computing display geometry on multi-monitor HiDPI setups on X11.
@zzag yes, but as per the https://doc.qt.io/qt-5/qscreen.html#availableGeometry-prop, it does not work on setups with multiple displays :)
May 12 2020
May 12 2020
printesoi updated the diff for D29669: Fix computing screen geometry on multiple HiDPI monitors.
Fixed a problem in MainWindow::getScreen() due to the fact the list of screens is 0 based while Yakuake stores the screen number starting from 1.
May 11 2020
May 11 2020
printesoi added reviewers for D29669: Fix computing screen geometry on multiple HiDPI monitors: hein, ngraham, andrewfhou.
printesoi requested review of D29669: Fix computing screen geometry on multiple HiDPI monitors.
May 9 2020
May 9 2020
printesoi added a comment to D29569: Fix computing display geometry on multi-monitor HiDPI setups on X11.
I would like to add some more details about my setup: I have a laptop with a 4K display and I use a second 4K external monitor. I have enabled the 200% scalling and xrandr -q | grep -E '\bconnected' gives
DP-0 connected 3840x2160+0+0 (normal left inverted right x axis y axis) 609mm x 349mm DP-2 connected primary 3840x2160+0+2160 (normal left inverted right x axis y axis) 344mm x 193mm
ie: the external monitor is set at 0,0 (on top) and the laptop monitor is set at 0,2160 (on bottom)
printesoi added reviewers for D29569: Fix computing display geometry on multi-monitor HiDPI setups on X11: davidedmundson, KWin.