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- User Since
- Apr 19 2015, 9:33 AM (465 w, 1 d)
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Fri, Mar 15
Mon, Mar 11
I'll take a look at that soon.
Jan 17 2024
Jan 16 2024
Jan 15 2024
Jan 10 2024
Jan 9 2024
Jan 8 2024
Nov 28 2023
All completed :)
Jul 11 2023
I've just done some big clean-up and improvements to this activity. About your first request, that won't really change as the way it works is to move an item by clicking on its destination slot, which in my opinion is good. But the visual improvements should make it more obvious (before the ListView was not clipped, so it could show an extra item not clickable on the bottom, which was indeed confusing).
Apr 12 2023
Task completed last year, closing as resolved.
Task completed last year, closing as resolved.
Mar 19 2023
Mar 1 2023
Jan 18 2023
Nov 17 2022
Sep 26 2022
Sep 22 2022
Sep 7 2022
I've found a good command-line software that is able to find solutions for this type of game. We can probably use it as reference or reuse some of its code for this hint feature.
Sep 6 2022
Done for Andika update.
Sep 5 2022
Aug 28 2022
Jul 28 2022
I already have the base logic part working :)
I think I'll go with something like this:
Jul 26 2022
I'll work on updating the screenshots page.
Front page updated. I also did some global style changes visible on all pages. Already available on https://gcompris.net
Jul 18 2022
Jul 14 2022
Screenshots updated on the fastlane folder (on master and 2.0 branches) and on the playstore.
Jun 29 2022
I'm ok with the idea to add short definition for some words to make life of translators easier.
Jun 28 2022
I see you changed mockups for activity 2 using colors for the pairs slots. This is not good, as we should never base a design only on color difference to make sure it's always usable even for colorblind people.
So please:
Jun 26 2022
For level 3, 4 and 5, I think it would need to have a visual clue showing which pairs go together...
Something like this (brackets here symbolizing a rectangle container or something like that...):
Jun 21 2022
Jun 16 2022
I'll take care of that.
May 10 2022
I've tested quickly, it works fine.
Apr 11 2022
Apr 9 2022
Thank you!
Apr 7 2022
All done (or almost, still waiting for the erase images from Karl, who is still working on it).
Images removed for the new words-webp.rcc, so closing as resolved.
Mar 27 2022
Mar 6 2022
Mar 2 2022
I already started working on it, but it takes time as I also replace some photos in some activities (currently in categorization especially, it's a bit long but soon finished).
In most cases, resizing not lossless with quality 90 is OK and already saves some space. For other cases like erase activity images, if we replace those with higher resolution images, they'll probably need to be compressed with quality 50 or 40 to have an acceptable size.
Feb 19 2022
Feb 15 2022
Feb 11 2022
Jan 17 2022
News added and info for android updated on the git repo.
Oh! I just made some new tests, and actually I'll be able to bring back android builds compatible down to Android 4.1, which is the oldest supported by Qt 5.12.x.
I don't remember exactly why it was needed in the past to pull up the minimum required version, but now it works fine. Great. At least it we can still support this range until we move to 5.15, which only support Android from 5.0 (api 21).