- Split openFile into openActcionTriggered() and loadFile(const QUrl &)
- Let the Open Dialog Open N files
- Enable Drag and drop for gcode and gco files
Details
- Reviewers
laysrodrigues patrickelectric tcanabrava - Commits
- R231:2c3c76252209: Enable DnD for the 3dview
R231:2e968ee509f6: Use getOpenFileUrls dialog to allow for N files to be selected
R231:2da50f984516: Enable Drag and drop for gcode and gco files
R231:6257376b288b: Split openFile into openActionTriggered() and loadFile(const QUrl &)
R231:f2913ede5199: Atelier enable drag and drop
DnD files to open them.
Known Issues:
- Can not drop on GCodeEditor
Diff Detail
- Repository
- R231 Atelier
- Branch
- DnD
- Lint
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looks nice, but only allow that on the related widgets(3dview and editor)
doesnt make sense to have that on the videowidget for example.
- Use getOpenFileUrls dialog to allow for N files to be selected
- Enable DnD for the 3dview
src/widgets/3dview/viewer3d.cpp | ||
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58 β | (On Diff #34097) | the year that this is shown as the qt 5.10 way to connect a qml signal to a c++ slot. |
src/mainwindow.cpp | ||
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75 | Im not sure exactly what you are refering to in the above comment. |
src/mainwindow.cpp | ||
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192 | ,SPACE SPACE SPACE SPACE i18n ? | |
src/widgets/3dview/viewer3d.cpp | ||
58 β | (On Diff #34097) | Looking better in the code now, it's make sense what you did, but this 3D infrastructure is wrong, Viewer3D itself need to be a qtquick component and viewer3d.qml should not be necessary anymore in the future, using the own functions of Viewer3D to proceed with that. |