Instead use iterators. Could be changed to using keyBegin or something like that potentially.
The destructor is called 400 times on plasmashell startup for me.
Before: 250,000ns
After: 110,000ns
mart |
Plasma |
Instead use iterators. Could be changed to using keyBegin or something like that potentially.
The destructor is called 400 times on plasmashell startup for me.
Before: 250,000ns
After: 110,000ns
It's interesting that there's so many FrameData objects that are created and destroyed on startup.
Lint Skipped |
Unit Tests Skipped |
it would also be interesting to see why the destructor is being called so many times at startup (some model somewhere emitting resets that shouldn't?).. as at startup.. one would expect things are mostly created..