No need to carry the weight of that extra float all the way down or to
depend on it in GridMesh. I suspect even the FileLoader doesn't need it
since in every point of use I found so far w is just dropped.
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I was able to apply this but it is not based on master and should be rebased.
src/widgets/3dview/linemesh.cpp | ||
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63 | This is not our style std::transform(pos.cbegin(), pos.cend(), std::back_inserter(vertices), [] (const QVector4D &x) { return x.toVector3D(); }); |
src/widgets/3dview/linemesh.cpp | ||
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63 | this is the style for stl - with c++ moving to c++20 I have no problem with it (I actually prefer some of that) |