Thu, Apr 17
While working on cleaning this activity today, I noticed the code was already supposed to not allow more than 7 receivers (6 children + the basket) and 6 candies per receivers. I've improved the logic of random-level generation to ensure it's also the case there. And optimized the layout in a way that should prevent all kinds of overflows. Closing as Resolved.
Mar 12 2025
Hi,
Best way to fix this is to make a binding for the size of the receivers, so that it uses a default size close to the current one, and only gets smaller if too much receivers are added in the available area (with something like Math.min(defaultSize, relativeSize).
I am interested in working on this task. However, the provided screenshot is no longer available.
Feb 15 2025
Dec 22 2024
r25c is now used with Qt6.5 minimum
Sep 3 2024
Aug 12 2024
Looks good to me, thank you!
All done :)
@jjazeix I've removed the dependency, but maybe double-check there's no leftover anymore...
Aug 11 2024
Good, I'll do that soon then :) Thanks for the task listing and the diff reference!
yes, for sure, you have better knowledge to do it!
As it's graphics related I can take that task if you're ok with it.
Aug 10 2024
For ColorOverlay this seems to be a correct start, even if I didn't manage to reproduce the exact same colors, @timotheegiet :
May 29 2024
seems no more needed
Apr 9 2024
Apr 8 2024
duplicate of https://phabricator.kde.org/T16078...
Apr 7 2024
the remaining ones will be done 1 by 1 when faced
Only aab missing now
muted attribute has been added to MediaPlayer object in GCAudio and used to stop the audio when true