Fix glBlitFramebuffer for per-output rendering
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Authored by graesslin on Oct 14 2016, 1:31 PM.

Details

Summary

This is similar to ff6e042c7f9617004fefe63dd657fc2abf374c15 just for
GLRenderTarget instead of GLVertexBuffer. The reasoning is the same: on
Wayland KWin has one native window per screen and needs to adjust the
blit target depending on the area.

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Repository
R108 KWin
Branch
render-target-geometry
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graesslin updated this revision to Diff 7392.Oct 14 2016, 1:31 PM
graesslin retitled this revision from to Fix glBlitFramebuffer for per-output rendering.
graesslin updated this object.
graesslin edited the test plan for this revision. (Show Details)
graesslin added reviewers: KWin, Plasma on Wayland.
Restricted Application added projects: Plasma on Wayland, KWin. · View Herald TranscriptOct 14 2016, 1:31 PM
Restricted Application added subscribers: kwin, plasma-devel. · View Herald Transcript
sebas accepted this revision.Oct 16 2016, 3:00 PM
sebas added a reviewer: sebas.
This revision is now accepted and ready to land.Oct 16 2016, 3:00 PM
This revision was automatically updated to reflect the committed changes.