The buffer shape is in buffer-local coordinates and must be mapped to
window coordinates. After that, we are free to map it to the global screen
coordinates.
Details
Details
- Reviewers
davidedmundson - Group Reviewers
KWin - Commits
- R108:8ab727766a51: [scenes/xrender] Correctly render client-side decorated clients
Diff Detail
Diff Detail
- Repository
- R108 KWin
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.
Comment Actions
Map only the buffer shape, the decoration rect and the shadow region are in window coordinates