The buffer shape is in buffer-local coordinates and must be mapped to
window coordinates. After that, we are free to map it to the global screen
coordinates.
Details
Details
- Reviewers
davidedmundson - Group Reviewers
KWin - Commits
- R108:8ab727766a51: [scenes/xrender] Correctly render client-side decorated clients
Diff Detail
Diff Detail
- Repository
- R108 KWin
- Branch
- adjust-xrender-scene
- Lint
Lint OK - Unit
No Unit Test Coverage - Build Status
Buildable 19478 Build 19496: arc lint + arc unit
Comment Actions
Map only the buffer shape, the decoration rect and the shadow region are in window coordinates