All uses of the function are QQuaternion setters which take floats.
This saves a bunch of conversions and should thus be faster. The edid
test shows that the result is unchanged in all digits.
Details
Details
- Reviewers
romangg - Commits
- R110:15aa08f36561: Let edidDecodeFraction return float
Diff Detail
Diff Detail
- Repository
- R110 KScreen Library
- Branch
- arcpatch-D14368
- Lint
No Linters Available - Unit
No Unit Test Coverage - Build Status
Buildable 1262 Build 1276: arc lint + arc unit
Comment Actions
You use the result var of type float in an addition 10 times. Now the calculation is done with less precision. The git message should state why it's no problem.