Just set volume for all of them.
Otherwise when just calling setMuted, we will send the original volume struct, which might have multiple channels, with a hardcoded channel map that only has one channel. PulseAudio then refuses to write the settings.
Details
Details
I can now just setMuted(true) and it mutes notification sounds fine
Diff Detail
Diff Detail
- Repository
- R994 Pulseaudio Qt Bindings
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.