By default, QT uses fast transformations when scaling pixmaps but it results in a very pixelated image. This patch fixes it for avatars in the user manager module.
Details
Details
- Reviewers
davidedmundson - Group Reviewers
Plasma - Commits
- R128:da05675b4292: Enable anti-aliasing for user avatars
Resolution of the original avatar image is 256x256.
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- R128 User Manager
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I kept the default behaviour for this argument since it wasn't what I was after. But now that you mention it it would probably be better to use Qt::KeepAspectRatio. I don't think anyone likes their avatars stretched/squashed.
Shall I change it to that?