By default, QT uses fast transformations when scaling pixmaps but it results in a very pixelated image. This patch fixes it for avatars in the user manager module.
- Group Reviewers
- R128:da05675b4292: Enable anti-aliasing for user avatars
Resolution of the original avatar image is 256x256.
I kept the default behaviour for this argument since it wasn't what I was after. But now that you mention it it would probably be better to use Qt::KeepAspectRatio. I don't think anyone likes their avatars stretched/squashed.
Shall I change it to that?