This patch should fix the crash that happens on some versions of
Windows and OSX. The problem is that the templates are instantated in
different libraries and, therefore, dynamic_cast<> considers them to be
different types of objects
Details
Details
Compile and try to use Brush HUD
Diff Detail
Diff Detail
- Repository
- R37 Krita
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.