In case of failure, the voice "check answer" in most of the cases is irrelevant.
For at least:
- all logic game (tic tac toe...)
- make the ball go to tux
- penalty kick
- digital electricity
- pilot a submarine
- land safe
In case of failure, the voice "check answer" in most of the cases is irrelevant.
For at least:
Status | Assigned | Task | ||
---|---|---|---|---|
Resolved | timotheegiet | T11924 release 0.97 | ||
Resolved | jjazeix | T11932 Addition of a "try again" voice |
Good idea; Here we can record voice for English, French and Malayalam, will be done today.
Though knowing that people may not be able to send this new voice for all the languages, maybe we can keep the "check answer" as fallback in case "try again" is not there ?
Good plan then :)
Actually we'll record those voices tomorrow, will be easier.
I'll update the voices rcc on the server after that.
Voices recorded for en_GB, fr and ml.
Commited on gcompris-data repository, and rcc files updated on the server.
note: for en_GB we did our best, though if a native en_GB woman provides a better recording we can update it later.
Pushed in https://commits.kde.org/gcompris/3b46ce7df23b7c8a18e626ebb7320413943139ef
Defaults to it in all activities except railroad and roman_numerals
Thanks.
I tested and found more activities where the voice "Check answer" made sense, so I changed those too :
digital electricity
magician hat
share candies
calendar
find the day
letter in which word
categorisation
(in https://cgit.kde.org/gcompris.git/commit/?id=ef95dc00d7788c9aaee2d5212eca755828e8c9c4 )
Actually now I see digital electricity was in the list of the task description, but as the user's answer is always in place after pressing ok, I do think "check answer" makes sense.