Animation Curve editor and tweening

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Authored By
scottpetrovic, Jun 18 2016

Mock History

Current Revision

Mock Description

This wire frame tries to address all of the points from T146.

scottpetrovic created Animation Curve editor and tweening.Jun 18 2016, 1:47 AM
scottpetrovic added a task: Restricted Maniphest Task.

Hi, @scottpetrovic!

As far as I understood from your screenshot (link) the list of layers in the curve editing docker is not a must. How do you think, could we live without it? Like being able to show the curve editor to the right of the main timeline? It would make Jouni's life much easier :)

scottpetrovic added a comment.EditedJun 20 2016, 12:38 PM

I would think we would only need to show one layer's properties. Putting everything to the right was an idea. I haven't gotten much feedback on anything yet.

I talked with Bolle Bib over the chat with this. It sounds like it would be more helpful for him to have the curve editor in a separate window.

  1. The zoom levels could be different. This can make scrubbing easier if the curve needs fine tuned adjustments.

Other UI changes mentioned

  1. have a "hold" frame for the timeline keyframes. This makes it easier to tell when keyframes have the same value.
  2. Show keyframes at the transform level. This will make moving them all easier/faster.
  3. Add a button for the curve editor.