- User Since
- Apr 15 2015, 1:01 PM (227 w, 2 h)
The platform really shouldn't be anything special we need to do. If they are downloading an appimage, we can be pretty confident they are on linux for example.
Mon, Aug 19
An overview of the full UI might be a bit too heavy for this page. Maybe what we can do is make the user interface section into its own area...and do a bit more describing what it is about. Then maybe link to the docs somewhere.
Fri, Aug 16
Wed, Aug 14
This sounds like a potential sub-task to a larger discussion with the monthly art challenge stuff. We need to do a bit more discussion on what that is going to look like, or who is going to have time to manage it. There might be a task already for that, but I cannot find one at the moment.
Mon, Aug 12
Another "pie in the sky" idea with something I saw in that Microsoft video. It would be nice to search for recent documents in this and open them that way.
@huftis I do like the idea of it breaking things apart by category with the auto-complete area. I think depending on how this gets hooked up and what is available, we can see what we have to work with.
Do we have any timeline for this? I remember someone mentioning September 2019. That is coming up pretty quick if that is the date.
I think Blender has a standalone authentication site that runs through id.blender.org. The other sites like cloud.blender.org and fund.blender.org use it to authenticate. Those websites can do whatever they want then.
With a little bit of looking into things, we are going to need to start having a username and login to manage this information like id.blender.org takes care of.
Sun, Aug 11
I just updated the site to say 4GB. Talking with @rempt, he mentioned updating the OpenGL requirements as well to version 3.0 which I did as well.
Fri, Aug 9
Here is a potential idea for how we can do this. I think the community competition might be a little ways off. When it comes time to implement this, we could do the news section first on the left side and leave the community stuff as-is. Once we get the community competitions going we can start working more on the updated welcome screen integration with it.
Another thing to add is maybe we can combine the on-canvas message for canvas zooming and rotation. Since two fingers does both rotate and zoom, it is hard to tell what the zoom level is as you are using two fingers.
Thu, Aug 8
Tue, Jul 23
Jul 20 2019
If you get a chance, could you provide a quick update on this ticket with where this is at? Also maybe attach the "AVB" file you are using so people can see what it looks like. I can't tell if it is in the repository, or if you just have it on your computer somewhere.
Jul 7 2019
Jun 29 2019
Jun 17 2019
Do we need any ability to edit individual tips, or just add and remove them from external files (like these two example videos are doing). I think the editing is where it might start getting tricky on the UI.
Jun 8 2019
Jun 5 2019
@gernene - maybe for those ambiguous links, we could be more concrete with something like "Getting Started from Photoshop", or "Navigating around the application"
May 28 2019
@gernene - that is quite alright with the time. I think we all get busy.
May 15 2019
@gernene - I think we probably need to give more space to each module - so feel free to change things. I think we at least want the news to be "above the fold" so people can see that without scrolling. Other than that, the other sections are interesting things that people may, or may not, care about.
May 13 2019
May 11 2019
@gernene - I was about to start adding it, then was thinking about what to do with the volunteer section we already have on the homepage - "Get Involved" section. I like what you have better, but if we remove the existing thing the page might look a bit unbalanced. Do you have any ideas on how this homepage could be organized?
May 9 2019
May 8 2019
Apr 30 2019
I just updated the text on the "Get Involved" page to give better direction for people.
Apr 29 2019
@gernene - if it is just HTML, you could probably put it in a text file and upload the text file. I think you can just drag it on the area as you are writing and it should upload it.
I feel like this ticket is getting a bit confusing with the different things people are wanting to do. For this ticket, maybe let's just focus on two things.
Apr 26 2019
Great job Wolthera!
Apr 25 2019
Apr 24 2019
this stuff looks good to me. Good job @rempt
Apr 23 2019
I just pushed this out and made @gernene the author.
Apr 20 2019
I just moved this ticket to gitlab
Apr 18 2019
@gernene -- sure. you could start coming up with some code for it. This site uses bootstrap for the responsive stuff, so just keep that in mind.
@leksireppo - hey! I am not sure how you would like to help with Krita. Do you want to help with something specifically with this task, or is there something else you think needs updating?
@gernene - I think this project started out with adding a section to the homepage to attract new contributors which you are doing.
Apr 17 2019
@gernene I am not sure what you proposing we do. I know this is the current flow people use to learn more...
Yes, we have anlalytics for krita.org and docs.krita.org.
@woltherav - thanks. That is kind of similar to what I was thinking. I just came up with this in terms of a condensed page.
This is what it looks like on the last nightly build on Windows...
Apr 16 2019
@woltherav - wow. that looks pretty cool. I like the mention on the bottom that donating is also a way to contribute.
We probably need to come up with some new content to help direct people for these sections. I will spend a bit of time and come up with new content. For example....
@gernene - that looks better with the call to action stuff.
Apr 15 2019
- Good ideas. See if you can come up with how something might look.
- Good idea with the internal anchors going to the correct section on one of the pages.
@gernene good ideas
I am here for an opinion too. I would say yes to maybe having it in the shortcuts/right-click option when selecting multiple layers. I do not like it in the GUI though on the bottom of the layers docker.
Apr 13 2019
Seems good to me
Apr 12 2019
Apr 9 2019
pushed out to the draft branch. Thanks for the quick review @woltherav
Apr 4 2019
Apr 2 2019
This patch currently does layer changing to get to the newly created mask, which is what would be overlapping with gdquest's situation. If we want the new mask to automatically activate, I will have to figure out a different way to automatically activate it. Currently in Krita switching to a different layer de-activates the transform tool boundaries
@dkazakov -- I think I understand your points. I think the video was meant to be for artists for them to help decide how they want this tool and functionality to work. The current functionality in stable is not how some artists want it. Maybe I can make a video to help communicate the different directions that the tool could go.
We might need a bit of discussion about both of these points to figure out what needs to happen.