I have received negative feedback (and I agree with it) on the current state of breeze shadows: they are quite dark, narrow, and feel unnatural. I tried to adress that by making shadows more sparse and a bit lighter especially on the angles while...
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Authored by niccolove on Oct 28 2019, 8:34 PM.

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...trying to keep it distinguishable when on white background. I received some positive feedback on these shadows from T10891 and the VDG channel. More specifically, I changed dialogs/background.svg to have a) longer linear gradients and b) radial gradients instead of linear on the four sides to make the center darker than the angles.

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R242 Plasma Framework (Library)
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breeze-shadows (branched from master)
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Buildable 18268
Build 18286: arc lint + arc unit
niccolove created this revision.Oct 28 2019, 8:34 PM
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niccolove requested review of this revision.Oct 28 2019, 8:34 PM
niccolove abandoned this revision.Oct 28 2019, 9:11 PM