The finished signal is not emitted when the dialog is just closed and neither is the reject signal.
Since the dialog is DeleteOnClose we can just connect to QObject::destroyed
Details
Details
I think there's a better solution but I finally found why I often ended up with a bunch of drkonqis still hanging around when I couldnt be bothered to actually finish filing a bug :)
Also, creative use of a lambda in the original code.
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Diff Detail
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