While I have been experimenting with log blend mode, and seeing what changes does. I noticed that if you change the color dodge formula to log2(src/dst+1), it becomes the same as the original color dodge formula, and if you utilize the illusionbanks, effectbank version of logarithmic dodge, it becomes really dark, and finally, with log2(src/dst), the result can be extremely dark or light making it useless. So, my decision is to remove those blend modes as they are not savalgeable nor I was able to get something similar to effectbank variation of logarithmic blend without going below 0 and over 1.
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Details
- Reviewers
rempt - Group Reviewers
Krita - Commits
- R37:922cdf19109e: Remove the log blend mode
Removing Blending Modes
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Diff Detail
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- R37 Krita
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It doesn't crash! This is a comparison between normal dogde (left) and logarithmi dogd (right). I have no idea if this is correct. Burn is analogous, in that the logarithmic version turns out very black.
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I see it going very bright on 16f, but smoother on lightened area and darker on 8i. Easy Dodge/Burn are more consistent in their behavior. I think that they are correct.
EDIT - I might take a look to see if I can improve them though.
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Decided to remove those blend mode, see first post as to reasons why. It cannot be saved.