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src/org.kde.kgoldrunner.appdata.xml
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1 | <?xml version="1.0" encoding="utf-8"?> | ||||
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2 | <component type="desktop-application"> | ||||
3 | <id>org.kde.kgoldrunner.desktop</id> | ||||
4 | <metadata_license>FSFAP</metadata_license> | ||||
5 | <project_license>GPL-2.0+</project_license> | ||||
ltoscano: isn't it usually CC0? | |||||
please read https://phabricator.kde.org/D5052 "Show Older Changes" lueck: please read https://phabricator.kde.org/D5052 "Show Older Changes"
quoting Matthias Klumpp… | |||||
6 | <name>KGoldrunner</name> | ||||
7 | <summary>Hunt Gold, Dodge Enemies and Solve Puzzles</summary> | ||||
8 | <description> | ||||
9 | <p> | ||||
10 | KGoldrunner is an action game where the hero runs through a maze, climbs stairs, dig holes and | ||||
11 | dodges enemies in order to collect all the gold nuggets and escape to the next level. | ||||
12 | Your enemies are also after the gold. Worse still, they are after you!. | ||||
13 | </p> | ||||
14 | <p>Features:</p> | ||||
15 | <ul> | ||||
16 | <li>Themeable</li> | ||||
17 | <li>Hundreds of levels</li> | ||||
18 | <li>Level-editor</li> | ||||
19 | <li>Two modes for the enemies: classical and KGoldrunner-mode, in KGoldrunner-mode they are | ||||
20 | more intelligent, in the classical mode it is easier to fool them</li> | ||||
21 | <li>Very very difficult levels</li> | ||||
22 | <li>Keyboard or mouse control</li> | ||||
23 | <li>Savable games</li> | ||||
24 | </ul> | ||||
25 | </description> | ||||
26 | <url type="bugtracker">https://bugs.kde.org/enter_bug.cgi?format=guided&product=kgoldrunner</url> | ||||
27 | <url type="help">http://docs.kde.org/?application=kgoldrunner</url> | ||||
28 | <screenshots> | ||||
29 | <screenshot type="default"> | ||||
30 | <image>https://kde.org/images/screenshots/kgoldrunner.png</image> | ||||
31 | </screenshot> | ||||
32 | </screenshots> | ||||
33 | <project_group>KDE</project_group> | ||||
34 | <provides> | ||||
35 | <binary>kgoldrunner</binary> | ||||
36 | </provides> | ||||
37 | </component> |
isn't it usually CC0?