Diffusion Krita b3484aa8d64b

Implement "Software Renderer" option for OpenGL engine

Authored by dkazakov on Jul 3 2019, 7:09 PM.

Description

Implement "Software Renderer" option for OpenGL engine

On old GPUs that support D3D<=10.0 we cannot use Angle for emulating
openGL, therefore we should use some software implementation (or try
using D3D9 with its openGLES 2.0). This patch adds an option to select
software rasterizer WARP, created by Microsoft, which is a part of
DirectX 11 and should be avaailable on all system with Windows 7 and
newer.

CCBUG:408872

Details