Limit corner radius to 1.0 uniform

Authored by ahiemstra on Mar 11 2020, 11:17 AM.

Description

Limit corner radius to 1.0 uniform

Better than trying to do this through non-uniform values

Details

Committed
ahiemstraMar 11 2020, 11:17 AM
Differential Revision
D27984: Add a ShadowedRectangle item
Parents
R169:860e207a896e: Simplify UV calculation in Vertex shader
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