Globals need to be constant in shader code for some GL ES versions. Otherwise leads to non-compiling shader.
Details
Details
- Reviewers
davidedmundson - Group Reviewers
Plasma - Commits
- R120:49884b79f95a: [lookandfeel] Only constant globals in shader code for GL ES compatibility
Diff Detail
Diff Detail
- Repository
- R120 Plasma Workspace
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.