This reduces the sub-rectangle within the delegate that reacts
to pointer hover to wrap the icon and label more tightly, which
makes doing rectangle selections - foiled by accidentally
hover-activating an icon - much easier by giving it larger
gutters between icons to start in.
Subtly, it does _not_ change two other hitboxes:
- Once an icon is in hover state, it can still by dragged by grabbing it on any coordinate within the visible frame, as it will only become un-hovered once the frame is exited.
- For drag hover (e.g within spring loading) the hitbox is unchanged - the larger hotbox makes it easier to aim with e.g. a drag pixmap attached to the cursor.