Gammaray showed a warning about us having a visible item off screen.
This is obviously a waste of resources, and a bit weird.
We also still had the highlight visible after the drag had finished, just with an
opacity of 0.
Gammaray showed a warning about us having a visible item off screen.
This is obviously a waste of resources, and a bit weird.
We also still had the highlight visible after the drag had finished, just with an
opacity of 0.
Started plasma, moved a plasmoid about, highlight still worked correctly.
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Grepping showed AppletAppearance and AppletHandle also mess with the placeHolderPaint opacity, most likely breaking your binding