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We were ignoring stride higher than stride calculated as width * bpp, which I assumed will always be the case, but it turns out that some drivers might use bigger stride, which might be width * bpp + some additional padding.
We were ignoring stride higher than stride calculated as width * bpp, which I assumed will always be the case, but it turns out that some drivers might use bigger stride, which might be width * bpp + some additional padding.
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