Dynamic Tile Generation
Open, HighPublic

Description

We cannot create and store tiles up to level 17 for the whole world. Most of level 15/17 is not accessed by users anyway, see https://wiki.openstreetmap.org/wiki/Tile_disk_usage
Instead we can generate tiles in level 15/17 on the fly for less popular regions (e.g. anything but selected countries and cities) and store them in a cache.

  • Create a tool to generate tiles on the fly (done)
  • Optimize for to be expected behavior: Many simultaneous accesses to neighboring tiles
  • Add some tile cache clearance automation
  • Integrate things into tileserver-php
  • Test on tile-builder, move to darwini
nienhueser moved this task from Backlog to Server on the Marble board.
nienhueser raised the priority of this task from Normal to High.Dec 5 2016, 8:36 PM
nienhueser removed nienhueser as the assignee of this task.Apr 18 2017, 7:36 PM