Convert height to normal map.
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"A new filter, especiqally for game artists! Beginning with a grayscale heightmap showing the topology of an area, applying this filter will give you a normal map: and that normal map will make your renderer created better images."


  • Height to normal map filter.


  • Look into phongbumpmap filter.
  • Research gui options. The tangent tilt swizzle from the tangent normal brush should be in here as well.

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