Correct calculation of GameItem positions

Authored by krippendorf on Apr 23 2019, 7:44 PM.

Description

Correct calculation of GameItem positions

GameItem seem to be wrong implemented. Now the problem with double
pixel number in calculations inside GameView::updateItemPosition() is
gone.

Details

Committed
krippendorfMay 5 2019, 5:17 PM
Parents
R403:b3c63025e8e1: Change background painting to a own GameBackround - QGraphicsItem
Branches
Unknown
Tags
Unknown