Mon, Sep 17
I finally fixed this by adding the option in the clip properties dialog
Sat, Sep 15
Thu, Sep 13
Wed, Sep 5
Mon, Sep 3
Fix phantom clip after dragging a clip that was dropped on another track
Sun, Sep 2
Cleanup debug and unrelated testing code that shouldn't be there
Sat, Sep 1
Reading my diff I realize there is a lot of tests I made in it that shouldn't be committed. The setItemTrackId method should be removed as well as the QModelIndex > QPersistentModelIndex changes and a few other things. I will upload a clean version on monday.
Fri, Aug 31
Fri, Aug 24
I am editing multi cam material. Currently, I divide clips for each camera track in time when camera switch is expected and set disable flags for all clips (cameras) except the one that should be viewed.
Aug 14 2018
Aug 13 2018
Aug 12 2018
In think „al brundage“ meant: this 2 feature are missing:
- set audio reference
- align audio to reference.
Aug 11 2018
Here are some points from TIM out of the video: https://drive.google.com/open?id=1T5ULFHnHe4jM1vWUVkA3enygxHJvc2z8
Aug 9 2018
The way it works is that you add an effect to the toolbar, then if you select a clip and click on the effect in the toolbar it will be added to the clip.
For the refactoring version that will launch in december, I have changed that a bit. Effects and transitions can now be selected as "Favorites". Then, the timeline context menu gives a quick access to the favorite effects/transitions. Also you have a "favorite effects" button (the star icon in your screenshot) that brings up the favorite effects when you click it
Aug 3 2018
Patch is still valid with current HEAD. Please merge.
Aug 2 2018
Ok, this is now committed in git. I renamed the options to "in frame, in/out frames, all frames, no thumbnails), and it is now saved per track in the project file
Jul 31 2018
True, thanks for the hint. I updated the patch. Currently requestMonitorRefresh() is actually still called multiple times in a row while starting Kdenlive or opening a project. Maybe it would be better to call it from QML after onClicked action?
So quick … ;-)
Ok, I have added a menu opening when we click on the button, as well as a in frame only mode. When resizing the track height, the mode does not change. In my previous video I just wanted to show that when changing track height and displaying all thumbs, it adapts the number of frames to the track height.
Now what is still needed is saving the track's preference, then I guess we can close this task
Thanks for take this up.
This is a sample video of what I currently implemented in the refactoring version