All uncertain features go in here, if they're still there after a year, they'll get deleted.
Thu, Mar 26
Wed, Mar 25
Tue, Mar 24
Mon, Mar 23
A few small suggestions:
Thu, Mar 19
For the tabs, I'd say "Details" and "Activate Resources" are better titles; I'd switch the tabs, too. Maybe even make the details pane a popup accessible from the activate/deactivate pane.
Wed, Mar 18
Mar 2 2020
I guess then what is really changing for people? When Krita 4.3 comes out with these changes, people will be using it the same way they always have.
Feb 29 2020
@rempt, @tymond - I guess then what is really changing for people? When Krita 4.3 comes out with these changes, people will be using it the same way they always have. Can they manage most of their brushes and tags the same way they do now? Creating new brush presets through the brush editor, and tagging brushes through the brush presets docker for example.
How does managing resources in Krita relate to just adding and removing files manually on the file browser? It looks like a lot of these files are still viewable by just navigating to the folder inside my Krita inst foldere. Right now in Krita 4 you can manage resources by just dropping a bunch of images into the symbols folder for example for vector files. Is this still going to be possible in the new version?
Feb 27 2020
@mwein the Cache Database was at some point considered temporary, but later @rempt told me to use it to undelete tags and I presume undelete resources as well; maybe it would be just a technical/advanced dialog, not something for users to interact with. We could make the resource manager capable of deleting stuff but for undeleting/restoring one would have to deal with the database more directly? It's not really possible to get the deleted resources and tags easily from the database except for those table views because our main models only shows the active/accessible ones...
Right now it looks like you need a diploma to manage your resources libraries...
A huge database table and some unlabeled icon buttons, to me more like the worst case UI design. I don't quite see a reason for a 180° turn in UI design.
Feb 26 2020
Ok, so the current state of the dialogs regarding resource manager, which doesn't include the Resource Manager itself because it's unreachable from UI for now... But it does contain the Bundle Creator.
Feb 24 2020
Feb 12 2020
Feb 11 2020
Update: Clone Stamp Tool
Feb 6 2020
Jan 30 2020
Jan 27 2020
Jan 25 2020
Jan 24 2020
- @rempt : ResourceLocator should have a method to add a storage (blocks progress in ASL layer styles)