From 737a4f30be9179253dd064494eb2fa25144c8778 Mon Sep 17 00:00:00 2001 From: David Edmundson Date: Thu, 23 May 2019 23:35:13 +0100 Subject: [PATCH] Correctly terminate attributeNames --- src/scenegraph/LineChartMaterial.cpp | 2 +- src/scenegraph/PieChartMaterial.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/scenegraph/LineChartMaterial.cpp b/src/scenegraph/LineChartMaterial.cpp index 2ee8264..721a0ac 100644 --- a/src/scenegraph/LineChartMaterial.cpp +++ b/src/scenegraph/LineChartMaterial.cpp @@ -72,7 +72,7 @@ LineChartShader::~LineChartShader() const char *const *LineChartShader::attributeNames() const { - static char const *const names[] = { "in_vertex", "in_uv", "\0" }; + static char const *const names[] = { "in_vertex", "in_uv", nullptr }; return names; } diff --git a/src/scenegraph/PieChartMaterial.cpp b/src/scenegraph/PieChartMaterial.cpp index ad7a19b..6af2094 100644 --- a/src/scenegraph/PieChartMaterial.cpp +++ b/src/scenegraph/PieChartMaterial.cpp @@ -72,7 +72,7 @@ PieChartShader::~PieChartShader() const char *const *PieChartShader::attributeNames() const { - static char const *const names[] = { "in_vertex", "in_uv", "\0" }; + static char const *const names[] = { "in_vertex", "in_uv", nullptr }; return names; } -- 2.21.0