commit 4db21c26d30a40f1bf58bd62816d78de334fb6a5 Author: David Edmundson Date: Mon Apr 2 19:50:27 2018 +0100 Support graphics reset status for offscreen surfaces in XCB-GLX diff --git a/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp b/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp index 86ca7afa12..6a663712b8 100644 --- a/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp +++ b/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp @@ -539,6 +539,7 @@ bool QGLXContext::makeCurrent(QPlatformSurface *surface) m_lost = false; if (m_getGraphicsResetStatus && m_getGraphicsResetStatus() != GL_NO_ERROR) { m_lost = true; + success = false; // Drop the surface. Will recreate on the next makeCurrent. window->invalidateSurface(); } @@ -547,6 +548,11 @@ bool QGLXContext::makeCurrent(QPlatformSurface *surface) QGLXPbuffer *pbuffer = static_cast(surface); glxDrawable = pbuffer->pbuffer(); success = glXMakeContextCurrent(m_display, glxDrawable, glxDrawable, m_context); + m_lost = false; + if (m_getGraphicsResetStatus && m_getGraphicsResetStatus() != GL_NO_ERROR) { + m_lost = true; + success = false; + } } if (success && surfaceClass == QSurface::Window) {