Adding adminlevel 2 capital icon for GCI task.
Life is short. http://meaningdefined.com/what-is-the-meaning-of/okdbg/acronym…
Minor improvements to the visual debug modes
Cache GeoGraphicsScene::items() as much as possible.
Batch rendering for roads, Admin boundaries, rivers and non-special cased…
Partial fix for building number regression.
Fix position provider performance issue: Don't always query the actual position…
Performance: Only perform painter configuration if there is really…
AbstractGeoPolygonGraphicsItem refactoring to avoid painter state changes…
Add icons for further GCI tasks.
Adding the header as well ..
Fix the build by adding BatchedPlacemarkRenderer.cpp
Separate house numbers rendering to be actually drawn after drawing the…
- Fix "dancing rivers" introduced by omitting the mandatory outline layer.
try harder to avoid QImage.
Let's avoid the roundtrip around QImage when creating the brush texture.
Add reserve call to GeoDataLineString and to the OSM file runner.
Use QPolygon::reserve where possible.
Performance: At level 17 render buildings flat.
Lots of new osmcarto icons!
Render Raceway Highways https://phabricator.kde.org/D3570
I've tested you patch and the only thing left to complete this task seems to be the compilation warning above. Apart from that it looks great.
Sorry, still a nitpick: during compilation I get this:
Nice, still some minor nitpicks.
rahn added a member for
Marble:
xdizzaster.
Nice start :-) I guess that's a successful liftoff for our rocket!
rahn updated the task description for
T4788: Show speed cameras.
rahn updated the task description for
T4788: Show speed cameras.
Enter the Animation viewcontext on touch/press . Prevent repainting the screen…
drawPolygon -> drawPolyline
drawPolygon -> drawPolyLine
Always keep the search query in the same position.
Performance: Don't calculate the roof points twice ...
Add backface culling for buildings. This improves speed by about 20% for areas…
Make the dialog animation perfectly smooth and quick.
Revert "Don't show the navigation button if there is"
Previously we disregarded the focusPoint when doing a pinch gesture - while we…
Don't show the navigation button if there is
QML refactoring: Clean up general design so that there are less cross…
Add comments to GeoGraphicsScene.
Don't display stars with a magnitude > 5.
I've taken the low-hanging fruit:
So I benchmarked the Mercator projection on my desktop PC. AbstractProjection::geoCoordinates() uses MarbleMath::gd() while AbstractProjection::screenCoordinates() uses its inverse MarbleMath::gdInv().
Since screenCoordinates is used by far most of the time we put our focus on gdInv:
Fix crash in BuildingGeoPolygonGraphicsItem.
Better approach: Refactor GeoPainter::drawPolygon to take a more generic (and…
Polygon hole refactoring for buildings.
Don't calculate extra screencoordinates for a transparent outline of polygons…
Changing the way holes get rendered in generic polygons (not yet in buildings).
Currently the house numbers are drawn as part of the building rendering. This results in expensive pen/brush/state changes and should be avoided.
When e.g. calling createWayStyle then NEVER do this:
Minor tweaks to the position marker.
Display a circle instead of an arrow for the position marker is speed is less…
- Clean up position marker code - Animate position marker rotation, position…
configurePainter refactoring: The intent of the previous implementation had…
Take an average of the currently available screen sizes into account when…
Minor fixes in the Marble Maps UI qml code.
Refactoring of the Routing element: QQuickPaintedItem -> QQuickItem This…
This commit brings performance on my tablet from 3fps to about 30 fps at level…
Re-add qDeleteAll + clear to get proper rendering again.
Minor building rendering optimization:
Remove superfluous parameter.
Looks good to me in general :) I trust you on the details :)
More efficient street rendering:
Add batch rendering visualization for the desktop: This debug mode can be…
Preliminary rough fix for the graticule: Show the graticule on top of the…
keep the color for displaying batch rendering of placemarks constant.
Batch Rendering for placemark symbol pixmaps: - Actually share identical…
Set the QQuickPaintedItem opaque and don't render the application background…
Change the render target for Marble's QQuickPaintedItem to FBO.
rahn added a member for
Marble:
lgronning.
Initial fix for webpopup appearance.
Right now we seem to instantiate three relatively expensive texture-related objects
Q1: Error/out-of-bounds handling?
Where to handle bad input data, like out-of-bound values?
Q3: Always use Gudermannian function?
Add more API docs to the AbstractProjection class.
- Fix regression: slotTestFile got renamed to slotTestArchive without fixing…
- Only fix encoding when the FixFileNameEncoding option is set accordingly.
- Add missing MultiThreadingEnabled option values.
- Add MultiPart support for 7z as well.
- Add support for multipart compression. This is enabled as soon as the value…
Yves Maurischat <yves.maurischat@basyskom.com> committed
R36:3a7cd93dc72d: Fixed typo in enum value (authored by
rahn).
Fixed typo in enum value