Changeset View
Changeset View
Standalone View
Standalone View
src/scenegraph/shadowedtexturenode.h
- This file was added.
1 | /* | ||||
---|---|---|---|---|---|
2 | * SPDX-FileCopyrightText: 2020 Arjen Hiemstra <ahiemstra@heimr.nl> | ||||
3 | * | ||||
4 | * SPDX-License-Identifier: LGPL-2.0-or-later | ||||
5 | */ | ||||
6 | | ||||
7 | #pragma once | ||||
8 | | ||||
9 | #include <QPointer> | ||||
10 | #include <QSGTextureProvider> | ||||
11 | | ||||
12 | #include "shadowedrectanglenode.h" | ||||
13 | #include "shadowedtexturematerial.h" | ||||
14 | | ||||
15 | /** | ||||
16 | * Scene graph node for a shadowed texture source. | ||||
17 | * | ||||
18 | * This node will set up the geometry and materials for a shadowed rectangle, | ||||
19 | * optionally with rounded corners, using a supplied texture source as the color | ||||
20 | * for the rectangle. | ||||
21 | * | ||||
22 | * \note You must call updateGeometry() after setting properties of this node, | ||||
23 | * otherwise the node's state will not correctly reflect all the properties. | ||||
24 | * | ||||
25 | * \sa ShadowedTexture | ||||
26 | */ | ||||
27 | class ShadowedTextureNode : public ShadowedRectangleNode | ||||
28 | { | ||||
29 | public: | ||||
30 | ShadowedTextureNode(); | ||||
31 | | ||||
32 | void setTextureSource(QSGTextureProvider *source); | ||||
33 | void preprocess() override; | ||||
34 | | ||||
35 | private: | ||||
36 | ShadowedRectangleMaterial *createBorderlessMaterial() override; | ||||
37 | ShadowedBorderRectangleMaterial *createBorderMaterial() override; | ||||
38 | QSGMaterialType *borderlessMaterialType() override; | ||||
39 | QSGMaterialType *borderMaterialType() override; | ||||
40 | | ||||
41 | QPointer<QSGTextureProvider> m_textureSource; | ||||
42 | }; |