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core/libs/dimg/filters/fx/raindropfilter.cpp
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191 | * progressMax => Max. value for progress bar (can be different if using clipping area). | 191 | * progressMax => Max. value for progress bar (can be different if using clipping area). | ||
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192 | * | 192 | * | ||
193 | * Theory => This functions does several math's functions and the engine | 193 | * Theory => This functions does several math's functions and the engine | ||
194 | * is simple to undestand, but a little hard to implement. A | 194 | * is simple to understand, but a little hard to implement. A | ||
195 | * control will indicate if there is or not a raindrop in that | 195 | * control will indicate if there is or not a raindrop in that | ||
196 | * area, if not, a fisheye effect with a random size (max=MaxDropSize) | 196 | * area, if not, a fisheye effect with a random size (max=MaxDropSize) | ||
197 | * will be applied, after this, a shadow will be applied too. | 197 | * will be applied, after this, a shadow will be applied too. | ||
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