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scene.h
Show First 20 Lines • Show All 313 Lines • ▼ Show 20 Line(s) | 313 | enum { | |||
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314 | // Window will not be painted | 314 | // Window will not be painted | ||
315 | PAINT_DISABLED = 1 << 0, | 315 | PAINT_DISABLED = 1 << 0, | ||
316 | // Window will not be painted because it is deleted | 316 | // Window will not be painted because it is deleted | ||
317 | PAINT_DISABLED_BY_DELETE = 1 << 1, | 317 | PAINT_DISABLED_BY_DELETE = 1 << 1, | ||
318 | // Window will not be painted because of which desktop it's on | 318 | // Window will not be painted because of which desktop it's on | ||
319 | PAINT_DISABLED_BY_DESKTOP = 1 << 2, | 319 | PAINT_DISABLED_BY_DESKTOP = 1 << 2, | ||
320 | // Window will not be painted because it is minimized | 320 | // Window will not be painted because it is minimized | ||
321 | PAINT_DISABLED_BY_MINIMIZE = 1 << 3, | 321 | PAINT_DISABLED_BY_MINIMIZE = 1 << 3, | ||
322 | // Window will not be painted because it is not the active window in a client group | | |||
323 | PAINT_DISABLED_BY_TAB_GROUP = 1 << 4, | | |||
324 | // Window will not be painted because it's not on the current activity | 322 | // Window will not be painted because it's not on the current activity | ||
325 | PAINT_DISABLED_BY_ACTIVITY = 1 << 5 | 323 | PAINT_DISABLED_BY_ACTIVITY = 1 << 5 | ||
326 | }; | 324 | }; | ||
327 | void enablePainting(int reason); | 325 | void enablePainting(int reason); | ||
328 | void disablePainting(int reason); | 326 | void disablePainting(int reason); | ||
329 | // is the window visible at all | 327 | // is the window visible at all | ||
330 | bool isVisible() const; | 328 | bool isVisible() const; | ||
331 | // is the window fully opaque | 329 | // is the window fully opaque | ||
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