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tutorials/flat-coloring.rst
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53 | 53 | | |||
54 | Multiply is not a perfect solution however. For example, if through some image editing magic I make the line art blue, it results into this: | 54 | Multiply is not a perfect solution however. For example, if through some image editing magic I make the line art blue, it results into this: | ||
55 | 55 | | |||
56 | .. image:: /images/en/flat-coloring/Krita_filling_lineart2.png | 56 | .. image:: /images/en/flat-coloring/Krita_filling_lineart2.png | ||
57 | :alt: effects of multiply blend mode | 57 | :alt: effects of multiply blend mode | ||
58 | 58 | | |||
59 | This is because multiply literally multiplies the colors. So it uses maths! | 59 | This is because multiply literally multiplies the colors. So it uses maths! | ||
60 | 60 | | |||
61 | What it first does is take the values of the RGB channels, then divides them by the max (because we're in 8bit, this is 255), a process we call normalising. Then it multiplies the normalised values. Finally, it takes the result and multiplies it with 255 again to get the result values. | 61 | What it first does is take the values of the RGB channels, then divides them by the max (because we're in 8bit, this is 255), a process we call normalising. Then it multiplies the normalized values. Finally, it takes the result and multiplies it with 255 again to get the result values. | ||
62 | 62 | | |||
63 | .. list-table:: | 63 | .. list-table:: | ||
64 | :header-rows: 1 | 64 | :header-rows: 1 | ||
65 | 65 | | |||
66 | * - | 66 | * - | ||
67 | - Pink | 67 | - Pink | ||
68 | - Pink (normalised) | 68 | - Pink (normalized) | ||
69 | - Blue | 69 | - Blue | ||
70 | - Blue (normalised) | 70 | - Blue (normalized) | ||
71 | - Normalised, multiplied | 71 | - Normalized, multiplied | ||
72 | - Result | 72 | - Result | ||
73 | * - Red | 73 | * - Red | ||
74 | - 222 | 74 | - 222 | ||
75 | - 0.8705 | 75 | - 0.8705 | ||
76 | - 92 | 76 | - 92 | ||
77 | - 0.3607 | 77 | - 0.3607 | ||
78 | - 0.3139 | 78 | - 0.3139 | ||
79 | - 80 | 79 | - 80 | ||
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279 | Disadvantages | 279 | Disadvantages | ||
280 | """"""""""""" | 280 | """"""""""""" | ||
281 | 281 | | |||
282 | Fiddly details aren’t easy to fill in with this. So I recommend skipping those and filling them in later with a brush. | 282 | Fiddly details aren’t easy to fill in with this. So I recommend skipping those and filling them in later with a brush. | ||
283 | 283 | | |||
284 | Colorize Mask | 284 | Colorize Mask | ||
285 | ------------- | 285 | ------------- | ||
286 | 286 | | |||
287 | So, this is a bit of an odd one. In the original tutorial, you'll see I'm suggesting using G'Mic, but that was a few years ago, and g'mic is a little unstable on windows. Therefore, the Krita developers have been attempting to make an internal tool doing the same. | 287 | So, this is a bit of an odd one. In the original tutorial, you'll see I'm suggesting using G'Mic, but that was a few years ago, and G'Mic is a little unstable on windows. Therefore, the Krita developers have been attempting to make an internal tool doing the same. | ||
288 | 288 | | |||
289 | It is disabled in 3.1, but if you use 4.0 or later, it is in the toolbox. Check the Colorize Mask for more information. | 289 | It is disabled in 3.1, but if you use 4.0 or later, it is in the toolbox. Check the Colorize Mask for more information. | ||
290 | 290 | | |||
291 | So it works like this: | 291 | So it works like this: | ||
292 | 292 | | |||
293 | 1. Select the colorize mask tool. | 293 | 1. Select the colorize mask tool. | ||
294 | 2. Tick the layer you're using. | 294 | 2. Tick the layer you're using. | ||
295 | 3. Paint the colors you want to use on the colorize mask | 295 | 3. Paint the colors you want to use on the colorize mask | ||
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