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locale/nl/LC_MESSAGES/general_concepts/projection/axonometric.po
1 | # Dutch translations for Krita Manual package | 1 | # Dutch translations for Krita Manual package | ||
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2 | # Nederlandse vertalingen voor het pakket Krita Manual. | 2 | # Nederlandse vertalingen voor het pakket Krita Manual. | ||
3 | # Copyright (C) licensed under the GNU Free Documentation License 1.3+ unless stated otherwise | 3 | # Copyright (C) licensed under the GNU Free Documentation License 1.3+ unless stated otherwise | ||
4 | # This file is distributed under the same license as the Krita Manual package. | 4 | # This file is distributed under the same license as the Krita Manual package. | ||
5 | # | 5 | # | ||
6 | # Automatically generated, 2019. | 6 | # Automatically generated, 2019. | ||
7 | # Freek de Kruijf <freekdekruijf@kde.nl>, 2019. | 7 | # Freek de Kruijf <freekdekruijf@kde.nl>, 2019. | ||
8 | msgid "" | 8 | msgid "" | ||
9 | msgstr "" | 9 | msgstr "" | ||
10 | "Project-Id-Version: Krita Manual 4.1\n" | 10 | "Project-Id-Version: Krita Manual 4.1\n" | ||
11 | "Report-Msgid-Bugs-To: \n" | 11 | "Report-Msgid-Bugs-To: \n" | ||
12 | "POT-Creation-Date: 2019-03-18 03:34+0100\n" | 12 | "POT-Creation-Date: 2019-04-03 03:42+0200\n" | ||
13 | "PO-Revision-Date: 2019-02-20 14:26+0100\n" | 13 | "PO-Revision-Date: 2019-02-20 14:26+0100\n" | ||
14 | "Last-Translator: Freek de Kruijf <freekdekruijf@kde.nl>\n" | 14 | "Last-Translator: Freek de Kruijf <freekdekruijf@kde.nl>\n" | ||
15 | "Language-Team: Dutch <kde-i18n-nl@kde.org>\n" | 15 | "Language-Team: Dutch <kde-i18n-nl@kde.org>\n" | ||
16 | "Language: nl\n" | 16 | "Language: nl\n" | ||
17 | "MIME-Version: 1.0\n" | 17 | "MIME-Version: 1.0\n" | ||
18 | "Content-Type: text/plain; charset=UTF-8\n" | 18 | "Content-Type: text/plain; charset=UTF-8\n" | ||
19 | "Content-Transfer-Encoding: 8bit\n" | 19 | "Content-Transfer-Encoding: 8bit\n" | ||
20 | "Plural-Forms: nplurals=2; plural=n != 1;\n" | 20 | "Plural-Forms: nplurals=2; plural=n != 1;\n" | ||
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181 | msgstr "" | 181 | msgstr "" | ||
182 | 182 | | |||
183 | #: ../../general_concepts/projection/axonometric.rst:56 | 183 | #: ../../general_concepts/projection/axonometric.rst:56 | ||
184 | msgid "" | 184 | msgid "" | ||
185 | "We then import some of the frames from the animation via :menuselection:" | 185 | "We then import some of the frames from the animation via :menuselection:" | ||
186 | "`Layers --> Import/Export --> Import layer`." | 186 | "`Layers --> Import/Export --> Import layer`." | ||
187 | msgstr "" | 187 | msgstr "" | ||
188 | 188 | | |||
189 | #: ../../general_concepts/projection/axonometric.rst:59 | 189 | #: ../../general_concepts/projection/axonometric.rst:58 | ||
190 | msgid "" | 190 | msgid "" | ||
191 | "Then crop it by setting the crop tool to :guilabel:`Layer`, and use :" | 191 | "Then crop it by setting the crop tool to :guilabel:`Layer`, and use :" | ||
192 | "menuselection:`Filters --> Colors --> Color to alpha`" | 192 | "menuselection:`Filters --> Colors --> Color to alpha` to remove any " | ||
193 | "background. I also set the layers to 50% opacity. We then align the vectors " | ||||
194 | "to them:" | ||||
193 | msgstr "" | 195 | msgstr "" | ||
194 | 196 | | |||
195 | #: ../../general_concepts/projection/axonometric.rst:59 | 197 | #: ../../general_concepts/projection/axonometric.rst:65 | ||
196 | msgid "" | 198 | msgid "" | ||
197 | "to remove any background. I also set the layers to 50% opacity. We then " | 199 | "To resize a vector but keep its angle, you just select it with the shape " | ||
198 | "align the vectors to them:" | 200 | "handling tool (the white arrow) drag on the corners of the bounding box to " | ||
201 | "start moving them, and then press :kbd:`Shift` to constrain the ratio. " | ||||
202 | "This'll allow you to keep the angle." | ||||
199 | msgstr "" | 203 | msgstr "" | ||
200 | 204 | | |||
201 | #: ../../general_concepts/projection/axonometric.rst:64 | 205 | #: ../../general_concepts/projection/axonometric.rst:67 | ||
202 | msgid "" | | |||
203 | "(Tip, to resize a vector but keep its angle, you just select it with the " | | |||
204 | "shape handling tool (the white arrow) drag on the corners of the bounding " | | |||
205 | "box to start moving them, and then press :kbd:`Shift` to constrain the " | | |||
206 | "ratio. This'll allow you to keep the angle)" | | |||
207 | msgstr "" | | |||
208 | | ||||
209 | #: ../../general_concepts/projection/axonometric.rst:66 | | |||
210 | msgid "" | 206 | msgid "" | ||
211 | "The lower image is 'the back seen from the front', we'll be using this to " | 207 | "The lower image is 'the back seen from the front', we'll be using this to " | ||
212 | "determine where the ear should go." | 208 | "determine where the ear should go." | ||
213 | msgstr "" | 209 | msgstr "" | ||
214 | 210 | | |||
215 | #: ../../general_concepts/projection/axonometric.rst:68 | 211 | #: ../../general_concepts/projection/axonometric.rst:69 | ||
216 | msgid "" | 212 | msgid "" | ||
217 | "Now, we obviously have too little space, so select the crop tool, select " | 213 | "Now, we obviously have too little space, so select the crop tool, select :" | ||
218 | "'image' and tick 'grow' and do the following:" | 214 | "guilabel:`Image` and tick :guilabel:`Grow` and do the following:" | ||
219 | msgstr "" | 215 | msgstr "" | ||
220 | 216 | | |||
221 | #: ../../general_concepts/projection/axonometric.rst:73 | 217 | #: ../../general_concepts/projection/axonometric.rst:74 | ||
222 | msgid "" | 218 | msgid "" | ||
223 | "Grow is a more practical way of resizing the canvas in width and height " | 219 | "Grow is a more practical way of resizing the canvas in width and height " | ||
224 | "immediately." | 220 | "immediately." | ||
225 | msgstr "" | 221 | msgstr "" | ||
226 | 222 | | |||
227 | #: ../../general_concepts/projection/axonometric.rst:75 | 223 | #: ../../general_concepts/projection/axonometric.rst:76 | ||
228 | msgid "" | 224 | msgid "" | ||
229 | "Then we align the other heads and transform them by using the transform tool " | 225 | "Then we align the other heads and transform them by using the transform tool " | ||
230 | "options:" | 226 | "options:" | ||
231 | msgstr "" | 227 | msgstr "" | ||
232 | 228 | | |||
233 | #: ../../general_concepts/projection/axonometric.rst:80 | 229 | #: ../../general_concepts/projection/axonometric.rst:81 | ||
234 | msgid "(330° here is 360°-30°)" | 230 | msgid "(330° here is 360°-30°)" | ||
235 | msgstr "" | 231 | msgstr "" | ||
236 | 232 | | |||
237 | #: ../../general_concepts/projection/axonometric.rst:83 | 233 | #: ../../general_concepts/projection/axonometric.rst:83 | ||
238 | msgid "" | 234 | msgid "" | ||
239 | "Our rectangle we'll be working in slowly becomes visible. Now, this is a bit " | 235 | "Our rectangle we'll be working in slowly becomes visible. Now, this is a bit " | ||
240 | "of a difficult angle to work at, so we go to :menuselection:`Image --> " | 236 | "of a difficult angle to work at, so we go to :menuselection:`Image --> " | ||
241 | "Rotate --> Custom Rotation`" | 237 | "Rotate --> Custom Rotation` and fill in 30° clockwise:" | ||
242 | msgstr "" | | |||
243 | | ||||
244 | #: ../../general_concepts/projection/axonometric.rst:83 | | |||
245 | msgid "and fill in 30° clockwise:" | | |||
246 | msgstr "" | 238 | msgstr "" | ||
247 | 239 | | |||
248 | #: ../../general_concepts/projection/axonometric.rst:90 | 240 | #: ../../general_concepts/projection/axonometric.rst:90 | ||
249 | msgid "" | 241 | msgid "" | ||
250 | "(of course, we could've just rotated the left two images 30°, this is mostly " | 242 | "(of course, we could've just rotated the left two images 30°, this is mostly " | ||
251 | "to be less confusing compared to the cube)" | 243 | "to be less confusing compared to the cube)" | ||
252 | msgstr "" | 244 | msgstr "" | ||
253 | 245 | | |||
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277 | #: ../../general_concepts/projection/axonometric.rst:110 | 269 | #: ../../general_concepts/projection/axonometric.rst:110 | ||
278 | msgid "" | 270 | msgid "" | ||
279 | "Now, there's an alternative way of getting there that doesn't require as " | 271 | "Now, there's an alternative way of getting there that doesn't require as " | ||
280 | "much space." | 272 | "much space." | ||
281 | msgstr "" | 273 | msgstr "" | ||
282 | 274 | | |||
283 | #: ../../general_concepts/projection/axonometric.rst:112 | 275 | #: ../../general_concepts/projection/axonometric.rst:112 | ||
284 | msgid "" | 276 | msgid "" | ||
285 | "We open our orthographic with 'open existing document as untitled document' " | 277 | "We open our orthographic with :guilabel:`Open existing Document as Untitled " | ||
286 | "so that we don't save over it." | 278 | "Document` so that we don't save over it." | ||
287 | msgstr "" | 279 | msgstr "" | ||
288 | 280 | | |||
289 | #: ../../general_concepts/projection/axonometric.rst:114 | 281 | #: ../../general_concepts/projection/axonometric.rst:114 | ||
290 | msgid "" | 282 | msgid "" | ||
291 | "Our game-safe isometric has its angle at two pixels horizontal is one pixel " | 283 | "Our game-safe isometric has its angle at two pixels horizontal is one pixel " | ||
292 | "vertical. So, we shear the ortho graphics with transform masks to -.5/+.5 " | 284 | "vertical. So, we shear the ortho graphics with transform masks to -.5/+.5 " | ||
293 | "pixels (this is proportional)" | 285 | "pixels (this is proportional)" | ||
294 | msgstr "" | 286 | msgstr "" | ||
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322 | "That's because there are less steps involved as the previous version -- " | 314 | "That's because there are less steps involved as the previous version -- " | ||
323 | "We're deriving our image directly from the orthographic view -- so there are " | 315 | "We're deriving our image directly from the orthographic view -- so there are " | ||
324 | "less errors involved." | 316 | "less errors involved." | ||
325 | msgstr "" | 317 | msgstr "" | ||
326 | 318 | | |||
327 | #: ../../general_concepts/projection/axonometric.rst:143 | 319 | #: ../../general_concepts/projection/axonometric.rst:143 | ||
328 | msgid "" | 320 | msgid "" | ||
329 | "The creepiness is because we've had the tiniest bit of stylisation in our " | 321 | "The creepiness is because we've had the tiniest bit of stylisation in our " | ||
330 | "sideview, so the eyes come out HUGE. This is because when we stylise the " | 322 | "side view, so the eyes come out HUGE. This is because when we stylise the " | ||
331 | "side view of an eye, we tend to draw it not perfectly from the side, but " | 323 | "side view of an eye, we tend to draw it not perfectly from the side, but " | ||
332 | "rather slightly at an angle. If you look carefully at the turntable, the " | 324 | "rather slightly at an angle. If you look carefully at the turntable, the " | ||
333 | "same problem crops up there as well." | 325 | "same problem crops up there as well." | ||
334 | msgstr "" | 326 | msgstr "" | ||
335 | 327 | | |||
336 | #: ../../general_concepts/projection/axonometric.rst:145 | 328 | #: ../../general_concepts/projection/axonometric.rst:145 | ||
337 | msgid "" | 329 | msgid "" | ||
338 | "Generally, stylised stuff tends to fall apart in 3d view, and you might need " | 330 | "Generally, stylised stuff tends to fall apart in 3d view, and you might need " | ||
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