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src/Vt102Emulation.h
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37 | #define MODE_AppCuKeys (MODES_SCREEN+1) // Application cursor keys (DECCKM) | 37 | #define MODE_AppCuKeys (MODES_SCREEN+1) // Application cursor keys (DECCKM) | ||
38 | #define MODE_AppKeyPad (MODES_SCREEN+2) // | 38 | #define MODE_AppKeyPad (MODES_SCREEN+2) // | ||
39 | #define MODE_Mouse1000 (MODES_SCREEN+3) // Send mouse X,Y position on press and release | 39 | #define MODE_Mouse1000 (MODES_SCREEN+3) // Send mouse X,Y position on press and release | ||
40 | #define MODE_Mouse1001 (MODES_SCREEN+4) // Use Hilight mouse tracking | 40 | #define MODE_Mouse1001 (MODES_SCREEN+4) // Use Hilight mouse tracking | ||
41 | #define MODE_Mouse1002 (MODES_SCREEN+5) // Use cell motion mouse tracking | 41 | #define MODE_Mouse1002 (MODES_SCREEN+5) // Use cell motion mouse tracking | ||
42 | #define MODE_Mouse1003 (MODES_SCREEN+6) // Use all motion mouse tracking | 42 | #define MODE_Mouse1003 (MODES_SCREEN+6) // Use all motion mouse tracking | ||
43 | #define MODE_Mouse1005 (MODES_SCREEN+7) // Xterm-style extended coordinates | 43 | #define MODE_Mouse1005 (MODES_SCREEN+7) // Xterm-style extended coordinates | ||
44 | #define MODE_Mouse1006 (MODES_SCREEN+8) // 2nd Xterm-style extended coordinates | 44 | #define MODE_Mouse1006 (MODES_SCREEN+8) // 2nd Xterm-style extended coordinates | ||
45 | #define MODE_Mouse1015 (MODES_SCREEN+9) // Urxvt-style extended coordinates | 45 | #define MODE_Mouse1007 (MODES_SCREEN+9) // XTerm Alternate Scroll mode; also check AlternateScrolling profile property | ||
46 | #define MODE_Ansi (MODES_SCREEN+10) // Use US Ascii for character sets G0-G3 (DECANM) | 46 | #define MODE_Mouse1015 (MODES_SCREEN+10) // Urxvt-style extended coordinates | ||
47 | #define MODE_132Columns (MODES_SCREEN+11) // 80 <-> 132 column mode switch (DECCOLM) | 47 | #define MODE_Ansi (MODES_SCREEN+11) // Use US Ascii for character sets G0-G3 (DECANM) | ||
48 | #define MODE_Allow132Columns (MODES_SCREEN+12) // Allow DECCOLM mode | 48 | #define MODE_132Columns (MODES_SCREEN+12) // 80 <-> 132 column mode switch (DECCOLM) | ||
49 | #define MODE_BracketedPaste (MODES_SCREEN+13) // Xterm-style bracketed paste mode | 49 | #define MODE_Allow132Columns (MODES_SCREEN+13) // Allow DECCOLM mode | ||
50 | #define MODE_total (MODES_SCREEN+14) | 50 | #define MODE_BracketedPaste (MODES_SCREEN+14) // Xterm-style bracketed paste mode | ||
51 | #define MODE_total (MODES_SCREEN+15) | ||||
51 | 52 | | |||
52 | namespace Konsole { | 53 | namespace Konsole { | ||
53 | extern unsigned short vt100_graphics[32]; | 54 | extern unsigned short vt100_graphics[32]; | ||
54 | 55 | | |||
55 | struct CharCodes { | 56 | struct CharCodes { | ||
56 | // coding info | 57 | // coding info | ||
57 | char charset[4]; // | 58 | char charset[4]; // | ||
58 | int cu_cs; // actual charset. | 59 | int cu_cs; // actual charset. | ||
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