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src/globals.h
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28 | // how ofter the position of the item is updated (but not repainted) | 28 | // how ofter the position of the item is updated (but not repainted) | ||
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29 | const int DEFAULT_UPDATE_INTERVAL = 13; | 29 | const int DEFAULT_UPDATE_INTERVAL = 13; | ||
30 | //const int MAXIMUM_UPDATE_INTERVAL = REPAINT_INTERVAL; | 30 | //const int MAXIMUM_UPDATE_INTERVAL = REPAINT_INTERVAL; | ||
31 | const int MINIMUM_UPDATE_INTERVAL = 8; | | |||
32 | // the higher this number the more the game becomes faster over time | 31 | // the higher this number the more the game becomes faster over time | ||
33 | const qreal AUTO_SPEED_INCREASE = 1.05; | 32 | const qreal AUTO_SPEED_INCREASE = 1.05; | ||
34 | 33 | | |||
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