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scene_opengl.h
Show First 20 Lines • Show All 76 Lines • ▼ Show 20 Line(s) | 44 | public: | |||
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77 | * @return :SceneOpenGL::Texture* | 77 | * @return :SceneOpenGL::Texture* | ||
78 | **/ | 78 | **/ | ||
79 | Texture *createTexture(); | 79 | Texture *createTexture(); | ||
80 | 80 | | |||
81 | OpenGLBackend *backend() const { | 81 | OpenGLBackend *backend() const { | ||
82 | return m_backend; | 82 | return m_backend; | ||
83 | } | 83 | } | ||
84 | 84 | | |||
85 | QVector<QByteArray> openGLPlatformInterfaceExtensions() const override; | ||||
86 | | ||||
85 | /** | 87 | /** | ||
86 | * Copy a region of pixels from the current read to the current draw buffer | 88 | * Copy a region of pixels from the current read to the current draw buffer | ||
87 | */ | 89 | */ | ||
88 | static void copyPixels(const QRegion ®ion); | 90 | static void copyPixels(const QRegion ®ion); | ||
89 | 91 | | |||
90 | static SceneOpenGL *createScene(QObject *parent); | 92 | static SceneOpenGL *createScene(QObject *parent); | ||
91 | 93 | | |||
92 | protected: | 94 | protected: | ||
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