diff --git a/mainwindow.h b/mainwindow.h index 0d6b2da..ca6ee0f 100644 --- a/mainwindow.h +++ b/mainwindow.h @@ -1,164 +1,165 @@ /* * Copyright (C) 1995 Paul Olav Tvete * Copyright (C) 1997 Mario Weilguni * Copyright (C) 2000-2009 Stephan Kulow * Copyright (C) 2009 Parker Coates * * License of original code: * ------------------------------------------------------------------------- * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose and without fee is hereby granted, * provided that the above copyright notice appear in all copies and that * both that copyright notice and this permission notice appear in * supporting documentation. * * This file is provided AS IS with no warranties of any kind. The author * shall have no liability with respect to the infringement of copyrights, * trade secrets or any patents by this file or any part thereof. In no * event will the author be liable for any lost revenue or profits or * other special, indirect and consequential damages. * ------------------------------------------------------------------------- * * License of modifications/additions made after 2009-01-01: * ------------------------------------------------------------------------- * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as - * published by the Free Software Foundation; either version 2 of + * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * ------------------------------------------------------------------------- */ #ifndef MAINWINDOW_H #define MAINWINDOW_H class DealerInfo; class DealerScene; class GameSelectionScene; class NumberedDealDialog; class PatienceView; class SoundEngine; class KCardDeck; class QAction; class KRecentFilesAction; class KToggleAction; class QUrl; #include +#include class QLabel; class MainWindow: public KXmlGuiWindow { Q_OBJECT public: MainWindow(); ~MainWindow(); public slots: bool loadGame( const QUrl & url, bool addToRecentFiles = true ); void slotShowGameSelectionScreen(); void slotGameSelected(int id); protected slots: void newGame(); void startRandom(); void loadGame(); void restart(); void newNumberedDeal(); void startNumbered( int gameId, int dealNumber ); void nextDeal(); void previousDeal(); void saveGame(); void showStats(); void undoMove(); void redoMove(); void toggleDrop(); void toggleHints(); void toggleDemo(); void toggleDemoAction(bool active); void toggleMenubar(); void setAutoDropEnabled( bool enabled ); void enableSolver(bool enable); void enableSounds(bool enable); void enableRememberState(bool enable); void slotPickRandom(); void configureAppearance(); void appearanceChanged(); void helpGame(); void updateSolverDescription(const QString & text); void slotUpdateMoves(int moves); protected: void closeEvent(QCloseEvent * e) Q_DECL_OVERRIDE; void saveNewToolbarConfig() Q_DECL_OVERRIDE; private slots: void slotSnapshot(); void slotSnapshot2(); void generateThemePreview(); private: void setupActions(); void setGameType( int id ); void setGameCaption(); void startNew(int gameNumber); void updateActions(); void updateGameActionList(); void updateSoundEngine(); // Members QAction * m_leftAction; QAction * m_rightAction; QAction * m_upAction; QAction * m_downAction; QAction * m_cancelAction; - QAction * m_pickUpSetDownAction; + QAction * m_pickUpSetDownAction; KRecentFilesAction * m_recentFilesAction; QAction * m_saveAction; QAction * m_undoAction; QAction * m_redoAction; QAction * m_demoAction; QAction * m_hintAction; QAction * m_drawAction; QAction * m_dealAction; QAction * m_redealAction; QAction * m_dropAction; KToggleAction * m_autoDropEnabledAction; KToggleAction * m_solverEnabledAction; KToggleAction * m_rememberStateAction; KToggleAction * m_playSoundsAction; KToggleAction * m_showMenubarAction; QAction * m_gameHelpAction; QMap m_dealer_map; QMap::const_iterator m_dealer_it; PatienceView * m_view; DealerScene * m_dealer; GameSelectionScene * m_selector; KCardDeck * m_cardDeck; SoundEngine * m_soundEngine; NumberedDealDialog * m_dealDialog; QLabel * m_solverStatusLabel; QLabel * m_moveCountStatusLabel; }; #endif