[kiriki] avoid memory leak

Authored by jtamate on Apr 5 2018, 5:30 PM.

Description

[kiriki] avoid memory leak

Summary:
Set again the parent so it is deleted automatically.
avoid this memory leak:
Indirect leak of 72 byte(s) in 1 object(s) allocated from:

#0 0x7f39cec39c70 in operator new(unsigned long) (/usr/lib64/libasan.so.4+0xddc70)
#1 0x4160ed in QList<player>::node_construct(QList<player>::Node*, player const&) /usr/include/qt5/QtCore/qlist.h:435
#2 0x4160ed in QList<player>::append(player const&) /usr/include/qt5/QtCore/qlist.h:584
#3 0x4160ed in scores::scores() /g/5kde/kde/kdegames/kiriki/src/scores.cpp:57

Test Plan: play a new game.

Reviewers: KDE Games, aacid

Reviewed By: aacid

Subscribers: aacid, chehrlic, schwarzer

Differential Revision: https://phabricator.kde.org/D11931

Details

Committed
jtamateApr 5 2018, 5:34 PM
Reviewer
aacid
Differential Revision
D11931: [kiriki] avoid memory leak
Parents
R399:87ccf2adc98f: GIT_SILENT made messages (after extraction)
Branches
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Tags
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