Diffusion Krita b52918c1a2c7

Correctly invalidate frames when moving a Clone Layer

Authored by dkazakov on Jun 21 2018, 10:03 AM.

Description

Correctly invalidate frames when moving a Clone Layer

When moving a clone layer we should also reset all the frames, because
it doesn't have any animation channels.

BUG:394510

Details

Committed
dkazakovJun 21 2018, 10:04 AM
Parents
R37:c8037eedc978: Remove the recorder
Branches
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Tags
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