diff --git a/krita/krita.action b/krita/krita.action index c4038c13bb..1ef0e6968c 100644 --- a/krita/krita.action +++ b/krita/krita.action @@ -1,2936 +1,2948 @@ General Open Resources Folder Opens a file browser at the location Krita saves resources such as brushes to. Opens a file browser at the location Krita saves resources such as brushes to. Open Resources Folder 0 0 false Cleanup removed files... Cleanup removed files Cleanup removed files 0 0 false C&ascade Cascade Cascade 10 0 false &Tile Tile Tile 10 0 false Create Resource Bundle... Create Resource Bundle Create Resource Bundle 0 0 false Show File Toolbar Show File Toolbar Show File Toolbar false Show color selector Show color selector Show color selector Shift+I false Show MyPaint shade selector Show MyPaint shade selector Show MyPaint shade selector Shift+M false Show minimal shade selector Show minimal shade selector Show minimal shade selector Shift+N false Show color history Show color history Show color history H false Show common colors Show common colors Show common colors U false Show Tool Options Show Tool Options Show Tool Options \ false Show Brush Editor Show Brush Editor Show Brush Editor F5 false Show Brush Presets Show Brush Presets Show Brush Presets F6 false Toggle Tablet Debugger Toggle Tablet Debugger Toggle Tablet Debugger 0 0 Ctrl+Shift+T false Rename Composition... Rename Composition Rename Composition 0 0 false Update Composition Update Composition Update Composition 0 0 false Painting Make brush color lighter Make brush color lighter Make brush color lighter 0 0 L false Make brush color darker Make brush color darker Make brush color darker 0 0 K false Make brush color more saturated Make brush color more saturated Make brush color more saturated false Make brush color more desaturated Make brush color more desaturated Make brush color more desaturated false Shift brush color hue clockwise Shift brush color hue clockwise Shift brush color hue clockwise false Shift brush color hue counter-clockwise Shift brush color hue counter-clockwise Shift brush color hue counter-clockwise false Make brush color more red Make brush color more red Make brush color more red false Make brush color more green Make brush color more green Make brush color more green false Make brush color more blue Make brush color more blue Make brush color more blue false Make brush color more yellow Make brush color more yellow Make brush color more yellow false Increase opacity Increase opacity Increase opacity 0 0 O false Decrease opacity Decrease opacity Decrease opacity 0 0 I false draw-eraser Set eraser mode Set eraser mode Set eraser mode 10000 0 E true view-refresh Reload Original Preset Reload Original Preset Reload Original Preset 10000 false transparency-unlocked Preserve Alpha Preserve Alpha Preserve Alpha 10000 true transform_icons_penPressure Use Pen Pressure Use Pen Pressure Use Pen Pressure 10000 true symmetry-horizontal Horizontal Mirror Tool Horizontal Mirror Tool Horizontal Mirror Tool 10000 true symmetry-vertical Vertical Mirror Tool Vertical Mirror Tool Vertical Mirror Tool 10000 true Paste at cursor Paste at cursor Paste at cursor 0 0 false &Invert Selection Invert current selection Invert Selection 10000000000 100 Ctrl+Shift+I false Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) 10000 1 Ctrl+Shift+Backspace false Fill with Background Color (Opacity) Fill with Background Color (Opacity) Fill with Background Color (Opacity) 10000 1 Ctrl+Backspace false Fill with Pattern (Opacity) Fill with Pattern (Opacity) Fill with Pattern (Opacity) 10000 1 false &Toggle Selection Display Mode Toggle Selection Display Mode Toggle Selection Display Mode 0 0 false Next Favourite Preset Next Favourite Preset Next Favourite Preset , false Previous Favourite Preset Previous Favourite Preset Previous Favourite Preset . false Switch to Previous Preset Switch to Previous Preset Switch to Previous Preset / false Hide Brushes and Stuff Toolbar Hide Brushes and Stuff Toolbar Hide Brushes and Stuff Toolbar true Reset Foreground and Background Color Reset Foreground and Background Color Reset Foreground and Background Color D false Swap Foreground and Background Color Swap Foreground and Background Color Swap Foreground and Background Color X false Brush Smoothing: Weighted Brush Smoothing: Weighted Brush Smoothing: Weighted false Brush Smoothing: Disabled Brush Smoothing: Disabled Brush Smoothing: Disabled false Brush Smoothing: Stabilizer Brush Smoothing: Stabilizer Brush Smoothing: Stabilizer false Decrease Brush Size Decrease Brush Size Decrease Brush Size 0 0 [ false Brush Smoothing: Basic Brush Smoothing: Basic Brush Smoothing: Basic false Increase Brush Size Increase Brush Size Increase Brush Size 0 0 ] false Toggle Assistant Toggle Assistant ToggleAssistant Ctrl+Shift+L true Undo Polygon Selection Points Undo Polygon Selection Points Undo Polygon Selection Points Shift+Z false Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) 10000 1 Ctrl+Shift+Backspace false Fill with Background Color (Opacity) Fill with Background Color (Opacity) Fill with Background Color (Opacity) 10000 1 Ctrl+Backspace false Fill with Pattern (Opacity) Fill with Pattern (Opacity) Fill with Pattern (Opacity) 10000 1 false Convert &to Shape Convert to Shape Convert to Shape 10000000000 0 false &Select Opaque Select Opaque Select Opaque 100000 100 false &Show Global Selection Mask Shows global selection as a usual selection mask in <interface>Layers</interface> docker Show Global Selection Mask 0 0 true Filters &Color to Alpha... Color to Alpha Color to Alpha 10000 0 false &Top Edge Detection Top Edge Detection Top Edge Detection 10000 0 false &Index Colors... Index Colors Index Colors 10000 0 false Emboss Horizontal &Only Emboss Horizontal Only Emboss Horizontal Only 10000 0 false D&odge Dodge Dodge 10000 0 false &Sharpen Sharpen Sharpen 10000 0 false B&urn Burn Burn 10000 0 false &Mean Removal Mean Removal Mean Removal 10000 0 false &Gaussian Blur... Gaussian Blur Gaussian Blur 10000 0 false Emboss &in All Directions Emboss in All Directions Emboss in All Directions 10000 0 false &Small Tiles... Small Tiles Small Tiles 10000 0 false &Levels... Levels Levels 10000 0 Ctrl+L false &Sobel... Sobel Sobel 10000 0 false &Wave... Wave Wave 10000 0 false &Motion Blur... Motion Blur Motion Blur 10000 0 false &Color Adjustment curves... Color Adjustment curves Color Adjustment curves 10000 0 Ctrl+M false Pi&xelize... Pixelize Pixelize 10000 0 false Emboss (&Laplacian) Emboss (Laplacian) Emboss (Laplacian) 10000 0 false &Left Edge Detection Left Edge Detection Left Edge Detection 10000 0 false &Blur... Blur Blur 10000 0 false &Raindrops... Raindrops Raindrops 10000 0 false &Bottom Edge Detection Bottom Edge Detection Bottom Edge Detection 10000 0 false &Random Noise... Random Noise Random Noise 10000 0 false &Brightness/Contrast curve... Brightness/Contrast curve Brightness/Contrast curve 10000 0 false Colo&r Balance.. Color Balance.. Color Balance.. 10000 0 Ctrl+B false &Phong Bumpmap... Phong Bumpmap Phong Bumpmap 10000 0 false &Desaturate Desaturate Desaturate 10000 0 Ctrl+Shift+U false Color &Transfer... Color Transfer Color Transfer 10000 0 false Emboss &Vertical Only Emboss Vertical Only Emboss Vertical Only 10000 0 false &Lens Blur... Lens Blur Lens Blur 10000 0 false M&inimize Channel Minimize Channel Minimize Channel 10000 0 false M&aximize Channel Maximize Channel Maximize Channel 10000 0 false &Oilpaint... Oilpaint Oilpaint 10000 0 false &Right Edge Detection Right Edge Detection Right Edge Detection 10000 0 false &Auto Contrast Auto Contrast Auto Contrast 10000 0 false &Round Corners... Round Corners Round Corners 10000 0 false &Unsharp Mask... Unsharp Mask Unsharp Mask 10000 0 false &Emboss with Variable Depth... Emboss with Variable Depth Emboss with Variable Depth 10000 0 false Emboss &Horizontal && Vertical Emboss Horizontal & Vertical Emboss Horizontal & Vertical 10000 0 false Random &Pick... Random Pick Random Pick 10000 0 false &Gaussian Noise Reduction... Gaussian Noise Reduction Gaussian Noise Reduction 10000 0 false &Posterize... Posterize Posterize 10000 0 false &Wavelet Noise Reducer... Wavelet Noise Reducer Wavelet Noise Reducer 10000 0 false &HSV Adjustment... HSV Adjustment HSV Adjustment 10000 0 Ctrl+U false Tool Shortcuts Dynamic Brush Tool Dynamic Brush Tool Dynamic Brush Tool false Crop Tool Crop the image to an area Crop the image to an area C false Polygon Tool Polygon Tool. Shift-mouseclick ends the polygon. Polygon Tool. Shift-mouseclick ends the polygon. false References References References false Rectangle Tool Rectangle Tool Rectangle Tool false Multibrush Tool Multibrush Tool Multibrush Tool Q false Shape Manipulation Tool Shape Manipulation Tool Shape Manipulation Tool false Color Picker Select a color from the image or current layer Select a color from the image or current layer P false Text Editing Tool Text editing Text editing false Outline Selection Tool Outline Selection Tool Outline Selection Tool false Artistic Text Tool Artistic text editing Artistic text editing false Bezier Curve Selection Tool Select a Bezier Curve Selection Tool false Similar Color Selection Tool Select a Similar Color Selection Tool false Fill Tool Fill a contiguous area of color with a color, or fill a selection. Fill a contiguous area of color with a color, or fill a selection. F false Line Tool Line Tool Line Tool false Freehand Path Tool Freehand Path Tool Freehand Path Tool false Bezier Curve Tool Bezier Curve Tool. Shift-mouseclick ends the curve. Bezier Curve Tool. Shift-mouseclick ends the curve. false Ellipse Tool Ellipse Tool Ellipse Tool false Freehand Brush Tool Freehand Brush Tool Freehand Brush Tool B false Create object Create object Create object false Elliptical Selection Tool Elliptical Selection Tool Elliptical Selection Tool J false Contiguous Selection Tool Contiguous Selection Tool Contiguous Selection Tool false Pattern editing Pattern editing Pattern editing false Review Review Review false Draw a gradient. Draw a gradient. Draw a gradient. G false Polygonal Selection Tool Polygonal Selection Tool Polygonal Selection Tool false Measurement Tool Measure the distance between two points Measure the distance between two points false Rectangular Selection Tool Rectangular Selection Tool Rectangular Selection Tool Ctrl+R false Move Tool Move a layer Move a layer T false Vector Image Tool Vector Image (EMF/WMF/SVM/SVG) tool Vector Image (EMF/WMF/SVM/SVG) tool false Calligraphy Calligraphy Calligraphy false Path editing Path editing Path editing false Polyline Tool Polyline Tool. Shift-mouseclick ends the polyline. Polyline Tool. Shift-mouseclick ends the polyline. false Transform Tool Transform a layer or a selection Transform a layer or a selection Ctrl+T false Ruler assistant editor tool Ruler assistant editor tool Ruler assistant editor tool false Text tool Text tool Text tool false Gradient Editing Tool Gradient editing Gradient editing false Blending Modes Select Normal Blending Mode Select Normal Blending Mode Select Normal Blending Mode 0 0 Alt+Shift+N false Select Dissolve Blending Mode Select Dissolve Blending Mode Select Dissolve Blending Mode 0 0 Alt+Shift+I false Select Behind Blending Mode Select Behind Blending Mode Select Behind Blending Mode 0 0 Alt+Shift+Q false Select Clear Blending Mode Select Clear Blending Mode Select Clear Blending Mode 0 0 Alt+Shift+R false Select Darken Blending Mode Select Darken Blending Mode Select Darken Blending Mode 0 0 Alt+Shift+K false Select Multiply Blending Mode Select Multiply Blending Mode Select Multiply Blending Mode 0 0 Alt+Shift+M false Select Color Burn Blending Mode Select Color Burn Blending Mode Select Color Burn Blending Mode 0 0 Alt+Shift+B false Select Linear Burn Blending Mode Select Linear Burn Blending Mode Select Linear Burn Blending Mode 0 0 Alt+Shift+A false Select Lighten Blending Mode Select Lighten Blending Mode Select Lighten Blending Mode 0 0 Alt+Shift+G false Select Screen Blending Mode Select Screen Blending Mode Select Screen Blending Mode 0 0 Alt+Shift+S false Select Color Dodge Blending Mode Select Color Dodge Blending Mode Select Color Dodge Blending Mode 0 0 Alt+Shift+D false Select Linear Dodge Blending Mode Select Linear Dodge Blending Mode Select Linear Dodge Blending Mode 0 0 Alt+Shift+W false Select Overlay Blending Mode Select Overlay Blending Mode Select Overlay Blending Mode 0 0 Alt+Shift+O false Select Soft Light Blending Mode Select Soft Light Blending Mode Select Soft Light Blending Mode 0 0 Alt+Shift+F false Select Hard Light Blending Mode Select Hard Light Blending Mode Select Hard Light Blending Mode 0 0 Alt+Shift+H false Select Vivid Light Blending Mode Select Vivid Light Blending Mode Select Vivid Light Blending Mode 0 0 Alt+Shift+V false Select Linear Light Blending Mode Select Linear Light Blending Mode Select Linear Light Blending Mode 0 0 Alt+Shift+J false Select Pin Light Blending Mode Select Pin Light Blending Mode Select Pin Light Blending Mode 0 0 Alt+Shift+Z false Select Hard Mix Blending Mode Select Hard Mix Blending Mode Select Hard Mix Blending Mode 0 0 Alt+Shift+L false Select Difference Blending Mode Select Difference Blending Mode Select Difference Blending Mode 0 0 Alt+Shift+E false Select Exclusion Blending Mode Select Exclusion Blending Mode Select Exclusion Blending Mode 0 0 Alt+Shift+X false Select Hue Blending Mode Select Hue Blending Mode Select Hue Blending Mode 0 0 Alt+Shift+U false Select Saturation Blending Mode Select Saturation Blending Mode Select Saturation Blending Mode 0 0 Alt+Shift+T false Select Color Blending Mode Select Color Blending Mode Select Color Blending Mode 0 0 Alt+Shift+C false Select Luminosity Blending Mode Select Luminosity Blending Mode Select Luminosity Blending Mode 0 0 Alt+Shift+Y false Animation Previous frame Move to previous frame Move to previous frame 1 0 false Next frame Move to next frame Move to next frame 1 0 false Play / pause animation Play / pause animation Play / pause animation 1 0 false Add blank frame Add blank frame Add blank frame 100000 0 false Copy Frame Add duplicate frame Add duplicate frame 100000 0 false Toggle onion skin Toggle onion skin Toggle onion skin 100000 0 false Previous Keyframe false Next Keyframe false First Frame false Last Frame false Auto Frame Mode true true Add blank frame Add blank frame Add blank frame 100000 0 false Show in Timeline true Layers Activate next layer Activate next layer Activate next layer 1000 0 PgUp false Activate previous layer Activate previous layer Activate previous layer 1000 0 PgDown false + + + Activate previously selected layer + + Activate previously selected layer + Activate previously selected layer + 1000 + 0 + ; + false + + groupLayer &Group Layer Group Layer Group Layer 1000 0 false cloneLayer &Clone Layer Clone Layer Clone Layer 1000 0 false vectorLayer &Vector Layer Vector Layer Vector Layer 1000 0 false filterLayer &Filter Layer... Filter Layer Filter Layer 1000 0 false fillLayer &Fill Layer... Fill Layer Fill Layer 1000 0 false fileLayer &File Layer... File Layer File Layer 1000 0 false transparencyMask &Transparency Mask Transparency Mask Transparency Mask 100000 0 false filterMask &Filter Mask... Filter Mask Filter Mask 100000 0 false filterMask &Colorize Mask Colorize Mask Colorize Mask 100000 0 false transformMask &Transform Mask... Transform Mask Transform Mask 100000 0 false selectionMask &Local Selection Local Selection Local Selection 100000 0 false view-filter &Isolate Layer Isolate Layer Isolate Layer 1000 0 true paintLayer &Paint Layer Paint Layer Paint Layer 1000 0 Insert false &New Layer From Visible New layer from visible New layer from visible 1000 0 false duplicatelayer &Duplicate Layer or Mask Duplicate Layer or Mask Duplicate Layer or Mask 1000 0 Ctrl+J false &Cut Selection to New Layer Cut Selection to New Layer Cut Selection to New Layer 100000000 1 Ctrl+Shift+J false Copy &Selection to New Layer Copy Selection to New Layer Copy Selection to New Layer 100000000 0 Ctrl+Alt+J false Copy Layer Copy layer to clipboard Copy layer to clipboard 0 0 false Cut Layer Cut layer to clipboard Cut layer to clipboard 0 0 false Paste Layer Paste layer from clipboard Paste layer from clipboard 100000000000000 0 false Quick Group Create a group layer containing selected layers Quick Group 100000 0 Ctrl+G false Quick Ungroup Remove grouping of the layers or remove one layer out of the group Quick Ungroup 100000 0 Ctrl+Alt+G false Quick Clipping Group Group selected layers and add a layer with clipped alpha channel Quick Clipping Group 100000 0 Ctrl+Shift+G false All Layers Select all layers Select all layers 0 0 false Visible Layers Select all visible layers Select all visible layers 0 0 false Locked Layers Select all locked layers Select all locked layers 0 0 false Invisible Layers Select all invisible layers Select all invisible layers 0 0 false Unlocked Layers Select all unlocked layers Select all unlocked layers 0 0 false document-save &Save Layer/Mask... Save Layer/Mask Save Layer/Mask 1000 0 false document-save Save &Group Layers... Save Group Layers Save Group Layers 100000 0 false Convert group to &animated layer Convert child layers into animation frames Convert child layers into animation frames 100000 0 false I&mport Layer... Import Layer Import Layer 100000 0 false paintLayer &as Paint Layer... as Paint Layer as Paint Layer 1000 0 false transparencyMask as &Transparency Mask... as Transparency Mask as Transparency Mask 1000 0 false filterMask as &Filter Mask... as Filter Mask as Filter Mask 1000 0 false selectionMask as &Selection Mask... as Selection Mask as Selection Mask 1000 0 false paintLayer to &Paint Layer to Paint Layer to Paint Layer 1000 0 false transparencyMask to &Transparency Mask to Transparency Mask to Transparency Mask 1000 0 false filterMask to &Filter Mask... to Filter Mask to Filter Mask 1000 0 false selectionMask to &Selection Mask to Selection Mask to Selection Mask 1000 0 false transparencyMask &Alpha into Mask Alpha into Mask Alpha into Mask 100000 10 false transparency-enabled &Write as Alpha Write as Alpha Write as Alpha 1000000 1 false document-save &Save Merged... Save Merged Save Merged 1000000 0 false Split Layer... Split Layer Split Layer 1000 0 false Wavelet Decompose ... Wavelet Decompose Wavelet Decompose 1000 1 false symmetry-horizontal Mirror Layer Hori&zontally Mirror Layer Horizontally Mirror Layer Horizontally 1000 1 false symmetry-vertical Mirror Layer &Vertically Mirror Layer Vertically Mirror Layer Vertically 1000 1 false &Rotate Layer... Rotate Layer Rotate Layer 100000 1 false object-rotate-right Rotate &Layer 90° to the Right Rotate Layer 90° to the Right Rotate Layer 90° to the Right 100000 1 false object-rotate-left Rotate Layer &90° to the Left Rotate Layer 90° to the Left Rotate Layer 90° to the Left 100000 1 false Rotate Layer &180° Rotate Layer 180° Rotate Layer 180° 100000 1 false Scale &Layer to new Size... Scale Layer to new Size Scale Layer to new Size 100000 1 false &Shear Layer... Shear Layer Shear Layer 100000 1 false &Offset Layer... Offset Layer Offset Layer 100000 1 false Clones &Array... Clones Array Clones Array 100000 0 false &Edit metadata... Edit metadata Edit metadata 100000 1 false &Histogram... Histogram Histogram 100000 0 false &Convert Layer Color Space... Convert Layer Color Space Convert Layer Color Space 100000 1 false &Merge with Layer Below Merge with Layer Below Merge with Layer Below 100000 0 Ctrl+E false &Flatten Layer Flatten Layer Flatten Layer 100000 0 false Ras&terize Layer Rasterize Layer Rasterize Layer 10000000 1 false Flatten ima&ge Flatten image Flatten image 100000 0 Ctrl+Shift+E false La&yer Style... Layer Style Layer Style 100000 1 false Move into previous group Move into previous group Move into previous group 0 0 false Move into next group Move into next group Move into next group 0 0 false Rename current layer Rename current layer Rename current layer 100000 0 F2 false deletelayer &Remove Layer Remove Layer Remove Layer 1000 1 Shift+Delete false arrowupblr Move Layer or Mask Up Move Layer or Mask Up Ctrl+PgUp false arrowdown Move Layer or Mask Down Move Layer or Mask Down Ctrl+PgDown false properties &Properties... Properties Properties 1000 1 F3 false diff --git a/libs/ui/kis_node_manager.cpp b/libs/ui/kis_node_manager.cpp index 125f0f32cb..9dba11225b 100644 --- a/libs/ui/kis_node_manager.cpp +++ b/libs/ui/kis_node_manager.cpp @@ -1,1318 +1,1333 @@ /* * Copyright (C) 2007 Boudewijn Rempt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "kis_node_manager.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "KisPart.h" #include "canvas/kis_canvas2.h" #include "kis_shape_controller.h" #include "kis_canvas_resource_provider.h" #include "KisViewManager.h" #include "KisDocument.h" #include "kis_mask_manager.h" #include "kis_group_layer.h" #include "kis_layer_manager.h" #include "kis_selection_manager.h" #include "kis_node_commands_adapter.h" #include "kis_action.h" #include "kis_action_manager.h" #include "kis_processing_applicator.h" #include "kis_sequential_iterator.h" #include "kis_transaction.h" #include "kis_node_selection_adapter.h" #include "kis_node_insertion_adapter.h" #include "kis_node_juggler_compressed.h" #include "kis_clipboard.h" #include "kis_node_dummies_graph.h" #include "kis_mimedata.h" #include "kis_layer_utils.h" #include "krita_utils.h" #include "processing/kis_mirror_processing_visitor.h" #include "KisView.h" struct KisNodeManager::Private { Private(KisNodeManager *_q, KisViewManager *v) : q(_q) , view(v) , imageView(0) , layerManager(v) , maskManager(v) , commandsAdapter(v) , nodeSelectionAdapter(new KisNodeSelectionAdapter(q)) , nodeInsertionAdapter(new KisNodeInsertionAdapter(q)) { } KisNodeManager * q; KisViewManager * view; QPointerimageView; KisLayerManager layerManager; KisMaskManager maskManager; KisNodeCommandsAdapter commandsAdapter; QScopedPointer nodeSelectionAdapter; QScopedPointer nodeInsertionAdapter; KisNodeList selectedNodes; QPointer nodeJuggler; + KisNodeWSP previouslyActiveNode; + bool activateNodeImpl(KisNodeSP node); QSignalMapper nodeCreationSignalMapper; QSignalMapper nodeConversionSignalMapper; void saveDeviceAsImage(KisPaintDeviceSP device, const QString &defaultName, const QRect &bounds, qreal xRes, qreal yRes, quint8 opacity); void mergeTransparencyMaskAsAlpha(bool writeToLayers); KisNodeJugglerCompressed* lazyGetJuggler(const KUndo2MagicString &actionName); }; bool KisNodeManager::Private::activateNodeImpl(KisNodeSP node) { Q_ASSERT(view); Q_ASSERT(view->canvasBase()); Q_ASSERT(view->canvasBase()->globalShapeManager()); Q_ASSERT(imageView); if (node && node == q->activeNode()) { return false; } // Set the selection on the shape manager to the active layer // and set call KoSelection::setActiveLayer( KoShapeLayer* layer ) // with the parent of the active layer. KoSelection *selection = view->canvasBase()->globalShapeManager()->selection(); Q_ASSERT(selection); selection->deselectAll(); if (!node) { selection->setActiveLayer(0); imageView->setCurrentNode(0); maskManager.activateMask(0); layerManager.activateLayer(0); + previouslyActiveNode = q->activeNode(); } else { + previouslyActiveNode = q->activeNode(); + KoShape * shape = view->document()->shapeForNode(node); KIS_ASSERT_RECOVER_RETURN_VALUE(shape, false); selection->select(shape); KoShapeLayer * shapeLayer = dynamic_cast(shape); KIS_ASSERT_RECOVER_RETURN_VALUE(shapeLayer, false); // shapeLayer->setGeometryProtected(node->userLocked()); // shapeLayer->setVisible(node->visible()); selection->setActiveLayer(shapeLayer); imageView->setCurrentNode(node); if (KisLayerSP layer = qobject_cast(node.data())) { maskManager.activateMask(0); layerManager.activateLayer(layer); } else if (KisMaskSP mask = dynamic_cast(node.data())) { maskManager.activateMask(mask); // XXX_NODE: for now, masks cannot be nested. layerManager.activateLayer(static_cast(node->parent().data())); } } return true; } KisNodeManager::KisNodeManager(KisViewManager *view) : m_d(new Private(this, view)) { connect(&m_d->layerManager, SIGNAL(sigLayerActivated(KisLayerSP)), SIGNAL(sigLayerActivated(KisLayerSP))); } KisNodeManager::~KisNodeManager() { delete m_d; } void KisNodeManager::setView(QPointerimageView) { m_d->maskManager.setView(imageView); m_d->layerManager.setView(imageView); if (m_d->imageView) { KisShapeController *shapeController = dynamic_cast(m_d->imageView->document()->shapeController()); Q_ASSERT(shapeController); shapeController->disconnect(SIGNAL(sigActivateNode(KisNodeSP)), this); m_d->imageView->image()->disconnect(this); } m_d->imageView = imageView; if (m_d->imageView) { KisShapeController *shapeController = dynamic_cast(m_d->imageView->document()->shapeController()); Q_ASSERT(shapeController); connect(shapeController, SIGNAL(sigActivateNode(KisNodeSP)), SLOT(slotNonUiActivatedNode(KisNodeSP))); connect(m_d->imageView->image(), SIGNAL(sigIsolatedModeChanged()),this, SLOT(slotUpdateIsolateModeAction())); connect(m_d->imageView->image(), SIGNAL(sigRequestNodeReselection(KisNodeSP, const KisNodeList&)),this, SLOT(slotImageRequestNodeReselection(KisNodeSP, const KisNodeList&))); m_d->imageView->resourceProvider()->slotNodeActivated(m_d->imageView->currentNode()); } } #define NEW_LAYER_ACTION(id, layerType) \ { \ action = actionManager->createAction(id); \ m_d->nodeCreationSignalMapper.setMapping(action, layerType); \ connect(action, SIGNAL(triggered()), \ &m_d->nodeCreationSignalMapper, SLOT(map())); \ } #define CONVERT_NODE_ACTION_2(id, layerType, exclude) \ { \ action = actionManager->createAction(id); \ action->setExcludedNodeTypes(QStringList(exclude)); \ actionManager->addAction(id, action); \ m_d->nodeConversionSignalMapper.setMapping(action, layerType); \ connect(action, SIGNAL(triggered()), \ &m_d->nodeConversionSignalMapper, SLOT(map())); \ } #define CONVERT_NODE_ACTION(id, layerType) \ CONVERT_NODE_ACTION_2(id, layerType, layerType) void KisNodeManager::setup(KActionCollection * actionCollection, KisActionManager* actionManager) { m_d->layerManager.setup(actionManager); m_d->maskManager.setup(actionCollection, actionManager); KisAction * action = actionManager->createAction("mirrorNodeX"); connect(action, SIGNAL(triggered()), this, SLOT(mirrorNodeX())); action = actionManager->createAction("mirrorNodeY"); connect(action, SIGNAL(triggered()), this, SLOT(mirrorNodeY())); action = actionManager->createAction("activateNextLayer"); connect(action, SIGNAL(triggered()), this, SLOT(activateNextNode())); action = actionManager->createAction("activatePreviousLayer"); connect(action, SIGNAL(triggered()), this, SLOT(activatePreviousNode())); + action = actionManager->createAction("switchToPreviouslyActiveNode"); + connect(action, SIGNAL(triggered()), this, SLOT(switchToPreviouslyActiveNode())); + action = actionManager->createAction("save_node_as_image"); connect(action, SIGNAL(triggered()), this, SLOT(saveNodeAsImage())); action = actionManager->createAction("duplicatelayer"); connect(action, SIGNAL(triggered()), this, SLOT(duplicateActiveNode())); action = actionManager->createAction("copy_layer_clipboard"); connect(action, SIGNAL(triggered()), this, SLOT(copyLayersToClipboard())); action = actionManager->createAction("cut_layer_clipboard"); connect(action, SIGNAL(triggered()), this, SLOT(cutLayersToClipboard())); action = actionManager->createAction("paste_layer_from_clipboard"); connect(action, SIGNAL(triggered()), this, SLOT(pasteLayersFromClipboard())); action = actionManager->createAction("create_quick_group"); connect(action, SIGNAL(triggered()), this, SLOT(createQuickGroup())); action = actionManager->createAction("create_quick_clipping_group"); connect(action, SIGNAL(triggered()), this, SLOT(createQuickClippingGroup())); action = actionManager->createAction("quick_ungroup"); connect(action, SIGNAL(triggered()), this, SLOT(quickUngroup())); action = actionManager->createAction("select_all_layers"); connect(action, SIGNAL(triggered()), this, SLOT(selectAllNodes())); action = actionManager->createAction("select_visible_layers"); connect(action, SIGNAL(triggered()), this, SLOT(selectVisibleNodes())); action = actionManager->createAction("select_locked_layers"); connect(action, SIGNAL(triggered()), this, SLOT(selectLockedNodes())); action = actionManager->createAction("select_invisible_layers"); connect(action, SIGNAL(triggered()), this, SLOT(selectInvisibleNodes())); action = actionManager->createAction("select_unlocked_layers"); connect(action, SIGNAL(triggered()), this, SLOT(selectUnlockedNodes())); action = actionManager->createAction("new_from_visible"); connect(action, SIGNAL(triggered()), this, SLOT(createFromVisible())); NEW_LAYER_ACTION("add_new_paint_layer", "KisPaintLayer"); NEW_LAYER_ACTION("add_new_group_layer", "KisGroupLayer"); NEW_LAYER_ACTION("add_new_clone_layer", "KisCloneLayer"); NEW_LAYER_ACTION("add_new_shape_layer", "KisShapeLayer"); NEW_LAYER_ACTION("add_new_adjustment_layer", "KisAdjustmentLayer"); NEW_LAYER_ACTION("add_new_fill_layer", "KisGeneratorLayer"); NEW_LAYER_ACTION("add_new_file_layer", "KisFileLayer"); NEW_LAYER_ACTION("add_new_transparency_mask", "KisTransparencyMask"); NEW_LAYER_ACTION("add_new_filter_mask", "KisFilterMask"); NEW_LAYER_ACTION("add_new_colorize_mask", "KisColorizeMask"); NEW_LAYER_ACTION("add_new_transform_mask", "KisTransformMask"); NEW_LAYER_ACTION("add_new_selection_mask", "KisSelectionMask"); connect(&m_d->nodeCreationSignalMapper, SIGNAL(mapped(const QString &)), this, SLOT(createNode(const QString &))); CONVERT_NODE_ACTION("convert_to_paint_layer", "KisPaintLayer"); CONVERT_NODE_ACTION_2("convert_to_selection_mask", "KisSelectionMask", QStringList() << "KisSelectionMask" << "KisColorizeMask"); CONVERT_NODE_ACTION_2("convert_to_filter_mask", "KisFilterMask", QStringList() << "KisFilterMask" << "KisColorizeMask"); CONVERT_NODE_ACTION_2("convert_to_transparency_mask", "KisTransparencyMask", QStringList() << "KisTransparencyMask" << "KisColorizeMask"); CONVERT_NODE_ACTION("convert_to_animated", "animated"); connect(&m_d->nodeConversionSignalMapper, SIGNAL(mapped(const QString &)), this, SLOT(convertNode(const QString &))); action = actionManager->createAction("isolate_layer"); connect(action, SIGNAL(triggered(bool)), this, SLOT(toggleIsolateMode(bool))); action = actionManager->createAction("split_alpha_into_mask"); connect(action, SIGNAL(triggered()), this, SLOT(slotSplitAlphaIntoMask())); action = actionManager->createAction("split_alpha_write"); connect(action, SIGNAL(triggered()), this, SLOT(slotSplitAlphaWrite())); // HINT: we can save even when the nodes are not editable action = actionManager->createAction("split_alpha_save_merged"); connect(action, SIGNAL(triggered()), this, SLOT(slotSplitAlphaSaveMerged())); connect(this, SIGNAL(sigNodeActivated(KisNodeSP)), SLOT(slotUpdateIsolateModeAction())); connect(this, SIGNAL(sigNodeActivated(KisNodeSP)), SLOT(slotTryFinishIsolatedMode())); } void KisNodeManager::updateGUI() { // enable/disable all relevant actions m_d->layerManager.updateGUI(); m_d->maskManager.updateGUI(); } KisNodeSP KisNodeManager::activeNode() { if (m_d->imageView) { return m_d->imageView->currentNode(); } return 0; } KisLayerSP KisNodeManager::activeLayer() { return m_d->layerManager.activeLayer(); } const KoColorSpace* KisNodeManager::activeColorSpace() { if (m_d->maskManager.activeDevice()) { return m_d->maskManager.activeDevice()->colorSpace(); } else { Q_ASSERT(m_d->layerManager.activeLayer()); if (m_d->layerManager.activeLayer()->parentLayer()) return m_d->layerManager.activeLayer()->parentLayer()->colorSpace(); else return m_d->view->image()->colorSpace(); } } void KisNodeManager::moveNodeAt(KisNodeSP node, KisNodeSP parent, int index) { if (parent->allowAsChild(node)) { if (node->inherits("KisSelectionMask") && parent->inherits("KisLayer")) { KisSelectionMask *m = dynamic_cast(node.data()); KisLayer *l = qobject_cast(parent.data()); KisSelectionMaskSP selMask = l->selectionMask(); if (m && m->active() && l && l->selectionMask()) selMask->setActive(false); } m_d->commandsAdapter.moveNode(node, parent, index); } } void KisNodeManager::moveNodesDirect(KisNodeList nodes, KisNodeSP parent, KisNodeSP aboveThis) { KUndo2MagicString actionName = kundo2_i18n("Move Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->moveNode(nodes, parent, aboveThis); } void KisNodeManager::copyNodesDirect(KisNodeList nodes, KisNodeSP parent, KisNodeSP aboveThis) { KUndo2MagicString actionName = kundo2_i18n("Copy Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->copyNode(nodes, parent, aboveThis); } void KisNodeManager::addNodesDirect(KisNodeList nodes, KisNodeSP parent, KisNodeSP aboveThis) { KUndo2MagicString actionName = kundo2_i18n("Add Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->addNode(nodes, parent, aboveThis); } void KisNodeManager::toggleIsolateActiveNode() { KisImageWSP image = m_d->view->image(); KisNodeSP activeNode = this->activeNode(); KIS_ASSERT_RECOVER_RETURN(activeNode); if (activeNode == image->isolatedModeRoot()) { toggleIsolateMode(false); } else { toggleIsolateMode(true); } } void KisNodeManager::toggleIsolateMode(bool checked) { KisImageWSP image = m_d->view->image(); if (checked) { KisNodeSP activeNode = this->activeNode(); // Transform and colorize masks don't have pixel data... if (activeNode->inherits("KisTransformMask") || activeNode->inherits("KisColorizeMask")) return; KIS_ASSERT_RECOVER_RETURN(activeNode); if (!image->startIsolatedMode(activeNode)) { KisAction *action = m_d->view->actionManager()->actionByName("isolate_layer"); action->setChecked(false); } } else { image->stopIsolatedMode(); } } void KisNodeManager::slotUpdateIsolateModeAction() { KisAction *action = m_d->view->actionManager()->actionByName("isolate_layer"); Q_ASSERT(action); KisNodeSP activeNode = this->activeNode(); KisNodeSP isolatedRootNode = m_d->view->image()->isolatedModeRoot(); action->setChecked(isolatedRootNode && isolatedRootNode == activeNode); } void KisNodeManager::slotTryFinishIsolatedMode() { KisNodeSP isolatedRootNode = m_d->view->image()->isolatedModeRoot(); if (!isolatedRootNode) return; this->toggleIsolateMode(true); } void KisNodeManager::createNode(const QString & nodeType, bool quiet, KisPaintDeviceSP copyFrom) { KisNodeSP activeNode = this->activeNode(); if (!activeNode) { activeNode = m_d->view->image()->root(); } KIS_ASSERT_RECOVER_RETURN(activeNode); if (activeNode->systemLocked()) { return; } // XXX: make factories for this kind of stuff, // with a registry if (nodeType == "KisPaintLayer") { m_d->layerManager.addLayer(activeNode); } else if (nodeType == "KisGroupLayer") { m_d->layerManager.addGroupLayer(activeNode); } else if (nodeType == "KisAdjustmentLayer") { m_d->layerManager.addAdjustmentLayer(activeNode); } else if (nodeType == "KisGeneratorLayer") { m_d->layerManager.addGeneratorLayer(activeNode); } else if (nodeType == "KisShapeLayer") { m_d->layerManager.addShapeLayer(activeNode); } else if (nodeType == "KisCloneLayer") { m_d->layerManager.addCloneLayer(activeNode); } else if (nodeType == "KisTransparencyMask") { m_d->maskManager.createTransparencyMask(activeNode, copyFrom, false); } else if (nodeType == "KisFilterMask") { m_d->maskManager.createFilterMask(activeNode, copyFrom, quiet, false); } else if (nodeType == "KisColorizeMask") { m_d->maskManager.createColorizeMask(activeNode); } else if (nodeType == "KisTransformMask") { m_d->maskManager.createTransformMask(activeNode); } else if (nodeType == "KisSelectionMask") { m_d->maskManager.createSelectionMask(activeNode, copyFrom, false); } else if (nodeType == "KisFileLayer") { m_d->layerManager.addFileLayer(activeNode); } } void KisNodeManager::createFromVisible() { KisLayerUtils::newLayerFromVisible(m_d->view->image(), m_d->view->image()->root()->lastChild()); } KisLayerSP KisNodeManager::createPaintLayer() { KisNodeSP activeNode = this->activeNode(); if (!activeNode) { activeNode = m_d->view->image()->root(); } return m_d->layerManager.addLayer(activeNode); } void KisNodeManager::convertNode(const QString &nodeType) { KisNodeSP activeNode = this->activeNode(); if (!activeNode) return; if (nodeType == "KisPaintLayer") { m_d->layerManager.convertNodeToPaintLayer(activeNode); } else if (nodeType == "KisSelectionMask" || nodeType == "KisFilterMask" || nodeType == "KisTransparencyMask") { KisPaintDeviceSP copyFrom = activeNode->paintDevice() ? activeNode->paintDevice() : activeNode->projection(); m_d->commandsAdapter.beginMacro(kundo2_i18n("Convert to a Selection Mask")); if (nodeType == "KisSelectionMask") { m_d->maskManager.createSelectionMask(activeNode, copyFrom, true); } else if (nodeType == "KisFilterMask") { m_d->maskManager.createFilterMask(activeNode, copyFrom, false, true); } else if (nodeType == "KisTransparencyMask") { m_d->maskManager.createTransparencyMask(activeNode, copyFrom, true); } m_d->commandsAdapter.removeNode(activeNode); m_d->commandsAdapter.endMacro(); } else { warnKrita << "Unsupported node conversion type:" << nodeType; } } void KisNodeManager::slotSomethingActivatedNodeImpl(KisNodeSP node) { KIS_ASSERT_RECOVER_RETURN(node != activeNode()); if (m_d->activateNodeImpl(node)) { emit sigUiNeedChangeActiveNode(node); emit sigNodeActivated(node); nodesUpdated(); if (node) { bool toggled = m_d->view->actionCollection()->action("view_show_canvas_only")->isChecked(); if (toggled) { m_d->view->showFloatingMessage( activeLayer()->name(), QIcon(), 1600, KisFloatingMessage::Medium, Qt::TextSingleLine); } } } } void KisNodeManager::slotNonUiActivatedNode(KisNodeSP node) { if (node == activeNode()) return; slotSomethingActivatedNodeImpl(node); if (node) { bool toggled = m_d->view->actionCollection()->action("view_show_canvas_only")->isChecked(); if (toggled) { m_d->view->showFloatingMessage( activeLayer()->name(), QIcon(), 1600, KisFloatingMessage::Medium, Qt::TextSingleLine); } } } void KisNodeManager::slotUiActivatedNode(KisNodeSP node) { if (node == activeNode()) return; slotSomethingActivatedNodeImpl(node); if (node) { QStringList vectorTools = QStringList() << "InteractionTool" << "KarbonPatternTool" << "KarbonGradientTool" << "KarbonCalligraphyTool" << "CreateShapesTool" << "PathTool"; QStringList pixelTools = QStringList() << "KritaShape/KisToolBrush" << "KritaShape/KisToolDyna" << "KritaShape/KisToolMultiBrush" << "KritaFill/KisToolFill" << "KritaFill/KisToolGradient"; if (node->inherits("KisShapeLayer")) { if (pixelTools.contains(KoToolManager::instance()->activeToolId())) { KoToolManager::instance()->switchToolRequested("InteractionTool"); } } else { if (vectorTools.contains(KoToolManager::instance()->activeToolId())) { KoToolManager::instance()->switchToolRequested("KritaShape/KisToolBrush"); } } } } void KisNodeManager::nodesUpdated() { KisNodeSP node = activeNode(); if (!node) return; m_d->layerManager.layersUpdated(); m_d->maskManager.masksUpdated(); m_d->view->updateGUI(); m_d->view->selectionManager()->selectionChanged(); } KisPaintDeviceSP KisNodeManager::activePaintDevice() { return m_d->maskManager.activeMask() ? m_d->maskManager.activeDevice() : m_d->layerManager.activeDevice(); } void KisNodeManager::nodeProperties(KisNodeSP node) { if (selectedNodes().size() > 1 || node->inherits("KisLayer")) { m_d->layerManager.layerProperties(); } else if (node->inherits("KisMask")) { m_d->maskManager.maskProperties(); } } qint32 KisNodeManager::convertOpacityToInt(qreal opacity) { /** * Scales opacity from the range 0...100 * to the integer range 0...255 */ return qMin(255, int(opacity * 2.55 + 0.5)); } void KisNodeManager::setNodeOpacity(KisNodeSP node, qint32 opacity, bool finalChange) { if (!node) return; if (node->opacity() == opacity) return; if (!finalChange) { node->setOpacity(opacity); node->setDirty(); } else { m_d->commandsAdapter.setOpacity(node, opacity); } } void KisNodeManager::setNodeCompositeOp(KisNodeSP node, const KoCompositeOp* compositeOp) { if (!node) return; if (node->compositeOp() == compositeOp) return; m_d->commandsAdapter.setCompositeOp(node, compositeOp); } void KisNodeManager::slotImageRequestNodeReselection(KisNodeSP activeNode, const KisNodeList &selectedNodes) { if (activeNode) { slotNonUiActivatedNode(activeNode); } if (!selectedNodes.isEmpty()) { slotSetSelectedNodes(selectedNodes); } } void KisNodeManager::slotSetSelectedNodes(const KisNodeList &nodes) { m_d->selectedNodes = nodes; emit sigUiNeedChangeSelectedNodes(nodes); } KisNodeList KisNodeManager::selectedNodes() { return m_d->selectedNodes; } KisNodeSelectionAdapter* KisNodeManager::nodeSelectionAdapter() const { return m_d->nodeSelectionAdapter.data(); } KisNodeInsertionAdapter* KisNodeManager::nodeInsertionAdapter() const { return m_d->nodeInsertionAdapter.data(); } void KisNodeManager::nodeOpacityChanged(qreal opacity, bool finalChange) { KisNodeSP node = activeNode(); setNodeOpacity(node, convertOpacityToInt(opacity), finalChange); } void KisNodeManager::nodeCompositeOpChanged(const KoCompositeOp* op) { KisNodeSP node = activeNode(); setNodeCompositeOp(node, op); } void KisNodeManager::duplicateActiveNode() { KUndo2MagicString actionName = kundo2_i18n("Duplicate Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->duplicateNode(selectedNodes()); } KisNodeJugglerCompressed* KisNodeManager::Private::lazyGetJuggler(const KUndo2MagicString &actionName) { KisImageWSP image = view->image(); if (!nodeJuggler || (nodeJuggler && !nodeJuggler->canMergeAction(actionName))) { nodeJuggler = new KisNodeJugglerCompressed(actionName, image, q, 750); nodeJuggler->setAutoDelete(true); } return nodeJuggler; } void KisNodeManager::raiseNode() { KUndo2MagicString actionName = kundo2_i18n("Raise Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->raiseNode(selectedNodes()); } void KisNodeManager::lowerNode() { KUndo2MagicString actionName = kundo2_i18n("Lower Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->lowerNode(selectedNodes()); } void KisNodeManager::removeSingleNode(KisNodeSP node) { if (!node || !node->parent()) { return; } KisNodeList nodes; nodes << node; removeSelectedNodes(nodes); } void KisNodeManager::removeSelectedNodes(KisNodeList nodes) { KUndo2MagicString actionName = kundo2_i18n("Remove Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->removeNode(nodes); } void KisNodeManager::removeNode() { removeSelectedNodes(selectedNodes()); } void KisNodeManager::mirrorNodeX() { KisNodeSP node = activeNode(); KUndo2MagicString commandName; if (node->inherits("KisLayer")) { commandName = kundo2_i18n("Mirror Layer X"); } else if (node->inherits("KisMask")) { commandName = kundo2_i18n("Mirror Mask X"); } mirrorNode(node, commandName, Qt::Horizontal); } void KisNodeManager::mirrorNodeY() { KisNodeSP node = activeNode(); KUndo2MagicString commandName; if (node->inherits("KisLayer")) { commandName = kundo2_i18n("Mirror Layer Y"); } else if (node->inherits("KisMask")) { commandName = kundo2_i18n("Mirror Mask Y"); } mirrorNode(node, commandName, Qt::Vertical); } inline bool checkForGlobalSelection(KisNodeSP node) { return dynamic_cast(node.data()) && node->parent() && !node->parent()->parent(); } void KisNodeManager::activateNextNode() { KisNodeSP activeNode = this->activeNode(); if (!activeNode) return; KisNodeSP node = activeNode->nextSibling(); while (node && node->childCount() > 0 && node->isEditable()) { node = node->firstChild(); } if (!node && activeNode->parent() && activeNode->parent()->parent()) { node = activeNode->parent(); } while(node && checkForGlobalSelection(node)) { node = node->nextSibling(); } if (node) { slotNonUiActivatedNode(node); } } void KisNodeManager::activatePreviousNode() { KisNodeSP activeNode = this->activeNode(); if (!activeNode) return; KisNodeSP node; if (activeNode->childCount() > 0 && activeNode->isEditable()) { node = activeNode->lastChild(); } else { node = activeNode->prevSibling(); } while (!node && activeNode->parent()) { node = activeNode->parent()->prevSibling(); activeNode = activeNode->parent(); } while(node && checkForGlobalSelection(node)) { node = node->prevSibling(); } if (node) { slotNonUiActivatedNode(node); } } +void KisNodeManager::switchToPreviouslyActiveNode() +{ + if (m_d->previouslyActiveNode && m_d->previouslyActiveNode->parent()) { + slotNonUiActivatedNode(m_d->previouslyActiveNode); + } +} + void KisNodeManager::mergeLayer() { m_d->layerManager.mergeLayer(); } void KisNodeManager::rotate(double radians) { // XXX: implement rotation for masks as well m_d->layerManager.rotateLayer(radians); } void KisNodeManager::rotate180() { rotate(M_PI); } void KisNodeManager::rotateLeft90() { rotate(-M_PI / 2); } void KisNodeManager::rotateRight90() { rotate(M_PI / 2); } void KisNodeManager::shear(double angleX, double angleY) { // XXX: implement shear for masks as well m_d->layerManager.shearLayer(angleX, angleY); } void KisNodeManager::scale(double sx, double sy, KisFilterStrategy *filterStrategy) { KisNodeSP node = activeNode(); KIS_ASSERT_RECOVER_RETURN(node); m_d->view->image()->scaleNode(node, sx, sy, filterStrategy); nodesUpdated(); } void KisNodeManager::mirrorNode(KisNodeSP node, const KUndo2MagicString& actionName, Qt::Orientation orientation) { KisImageSignalVector emitSignals; emitSignals << ModifiedSignal; KisProcessingApplicator applicator(m_d->view->image(), node, KisProcessingApplicator::RECURSIVE, emitSignals, actionName); KisProcessingVisitorSP visitor = new KisMirrorProcessingVisitor(m_d->view->image()->bounds(), orientation); applicator.applyVisitor(visitor, KisStrokeJobData::CONCURRENT); applicator.end(); nodesUpdated(); } void KisNodeManager::Private::saveDeviceAsImage(KisPaintDeviceSP device, const QString &defaultName, const QRect &bounds, qreal xRes, qreal yRes, quint8 opacity) { KoFileDialog dialog(view->mainWindow(), KoFileDialog::SaveFile, "savenodeasimage"); dialog.setCaption(i18n("Export \"%1\"", defaultName)); dialog.setDefaultDir(QDesktopServices::storageLocation(QDesktopServices::PicturesLocation)); dialog.setMimeTypeFilters(KisImportExportManager::mimeFilter(KisImportExportManager::Export)); QString filename = dialog.filename(); if (filename.isEmpty()) return; QUrl url = QUrl::fromLocalFile(filename); if (url.isEmpty()) return; QString mimefilter = KisMimeDatabase::mimeTypeForFile(filename);; QScopedPointer d(KisPart::instance()->createDocument()); KisImageSP dst = new KisImage(d->createUndoStore(), bounds.width(), bounds.height(), device->compositionSourceColorSpace(), defaultName); dst->setResolution(xRes, yRes); d->setCurrentImage(dst); KisPaintLayer* paintLayer = new KisPaintLayer(dst, "paint device", opacity); paintLayer->paintDevice()->makeCloneFrom(device, bounds); dst->addNode(paintLayer, dst->rootLayer(), KisLayerSP(0)); dst->initialRefreshGraph(); d->setOutputMimeType(mimefilter.toLatin1()); d->exportDocument(url); } void KisNodeManager::saveNodeAsImage() { KisNodeSP node = activeNode(); if (!node) { warnKrita << "BUG: Save Node As Image was called without any node selected"; return; } KisImageWSP image = m_d->view->image(); QRect saveRect = image->bounds() | node->exactBounds(); KisPaintDeviceSP device = node->paintDevice(); if (!device) { device = node->projection(); } m_d->saveDeviceAsImage(device, node->name(), saveRect, image->xRes(), image->yRes(), node->opacity()); } void KisNodeManager::slotSplitAlphaIntoMask() { KisNodeSP node = activeNode(); // guaranteed by KisActionManager KIS_ASSERT_RECOVER_RETURN(node->hasEditablePaintDevice()); KisPaintDeviceSP srcDevice = node->paintDevice(); const KoColorSpace *srcCS = srcDevice->colorSpace(); const QRect processRect = srcDevice->exactBounds() | srcDevice->defaultBounds()->bounds(); KisPaintDeviceSP selectionDevice = new KisPaintDevice(KoColorSpaceRegistry::instance()->alpha8()); m_d->commandsAdapter.beginMacro(kundo2_i18n("Split Alpha into a Mask")); KisTransaction transaction(kundo2_noi18n("__split_alpha_channel__"), srcDevice); KisSequentialIterator srcIt(srcDevice, processRect); KisSequentialIterator dstIt(selectionDevice, processRect); do { quint8 *srcPtr = srcIt.rawData(); quint8 *alpha8Ptr = dstIt.rawData(); *alpha8Ptr = srcCS->opacityU8(srcPtr); srcCS->setOpacity(srcPtr, OPACITY_OPAQUE_U8, 1); } while (srcIt.nextPixel() && dstIt.nextPixel()); m_d->commandsAdapter.addExtraCommand(transaction.endAndTake()); createNode("KisTransparencyMask", false, selectionDevice); m_d->commandsAdapter.endMacro(); } void KisNodeManager::Private::mergeTransparencyMaskAsAlpha(bool writeToLayers) { KisNodeSP node = q->activeNode(); KisNodeSP parentNode = node->parent(); // guaranteed by KisActionManager KIS_ASSERT_RECOVER_RETURN(node->inherits("KisTransparencyMask")); if (writeToLayers && !parentNode->hasEditablePaintDevice()) { QMessageBox::information(view->mainWindow(), i18nc("@title:window", "Layer %1 is not editable").arg(parentNode->name()), i18n("Cannot write alpha channel of " "the parent layer \"%1\".\n" "The operation will be cancelled.").arg(parentNode->name())); return; } KisPaintDeviceSP dstDevice; if (writeToLayers) { KIS_ASSERT_RECOVER_RETURN(parentNode->paintDevice()); dstDevice = parentNode->paintDevice(); } else { KisPaintDeviceSP copyDevice = parentNode->paintDevice(); if (!copyDevice) { copyDevice = parentNode->original(); } dstDevice = new KisPaintDevice(*copyDevice); } const KoColorSpace *dstCS = dstDevice->colorSpace(); KisPaintDeviceSP selectionDevice = node->paintDevice(); KIS_ASSERT_RECOVER_RETURN(selectionDevice->colorSpace()->pixelSize() == 1); const QRect processRect = selectionDevice->exactBounds() | dstDevice->exactBounds() | selectionDevice->defaultBounds()->bounds(); QScopedPointer transaction; if (writeToLayers) { commandsAdapter.beginMacro(kundo2_i18n("Write Alpha into a Layer")); transaction.reset(new KisTransaction(kundo2_noi18n("__write_alpha_channel__"), dstDevice)); } KisSequentialIterator srcIt(selectionDevice, processRect); KisSequentialIterator dstIt(dstDevice, processRect); do { quint8 *alpha8Ptr = srcIt.rawData(); quint8 *dstPtr = dstIt.rawData(); dstCS->setOpacity(dstPtr, *alpha8Ptr, 1); } while (srcIt.nextPixel() && dstIt.nextPixel()); if (writeToLayers) { commandsAdapter.addExtraCommand(transaction->endAndTake()); commandsAdapter.removeNode(node); commandsAdapter.endMacro(); } else { KisImageWSP image = view->image(); QRect saveRect = image->bounds(); saveDeviceAsImage(dstDevice, parentNode->name(), saveRect, image->xRes(), image->yRes(), OPACITY_OPAQUE_U8); } } void KisNodeManager::slotSplitAlphaWrite() { m_d->mergeTransparencyMaskAsAlpha(true); } void KisNodeManager::slotSplitAlphaSaveMerged() { m_d->mergeTransparencyMaskAsAlpha(false); } void KisNodeManager::cutLayersToClipboard() { KisNodeList nodes = this->selectedNodes(); KisNodeSP root = m_d->view->image()->root(); if (nodes.isEmpty()) return; KisClipboard::instance()->setLayers(nodes, root, false); KUndo2MagicString actionName = kundo2_i18n("Cut Nodes"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->removeNode(nodes); } void KisNodeManager::copyLayersToClipboard() { KisNodeList nodes = this->selectedNodes(); KisNodeSP root = m_d->view->image()->root(); KisClipboard::instance()->setLayers(nodes, root, true); } void KisNodeManager::pasteLayersFromClipboard() { const QMimeData *data = KisClipboard::instance()->layersMimeData(); if (!data) return; KisNodeSP activeNode = this->activeNode(); KisShapeController *shapeController = dynamic_cast(m_d->imageView->document()->shapeController()); Q_ASSERT(shapeController); KisDummiesFacadeBase *dummiesFacade = dynamic_cast(m_d->imageView->document()->shapeController()); Q_ASSERT(dummiesFacade); const bool copyNode = false; KisImageSP image = m_d->view->image(); KisNodeDummy *parentDummy = dummiesFacade->dummyForNode(activeNode); KisNodeDummy *aboveThisDummy = parentDummy ? parentDummy->lastChild() : 0; KisMimeData::insertMimeLayers(data, image, shapeController, parentDummy, aboveThisDummy, copyNode, nodeInsertionAdapter()); } void KisNodeManager::createQuickGroupImpl(KisNodeJugglerCompressed *juggler, const QString &overrideGroupName, KisNodeSP *newGroup, KisNodeSP *newLastChild) { KisNodeSP active = activeNode(); if (!active) return; KisImageSP image = m_d->view->image(); QString groupName = !overrideGroupName.isEmpty() ? overrideGroupName : image->nextLayerName(); KisGroupLayerSP group = new KisGroupLayer(image.data(), groupName, OPACITY_OPAQUE_U8); KisNodeList nodes1; nodes1 << group; KisNodeList nodes2; nodes2 = KisLayerUtils::sortMergableNodes(image->root(), selectedNodes()); KisLayerUtils::filterMergableNodes(nodes2); if (KisLayerUtils::checkIsChildOf(active, nodes2)) { active = nodes2.first(); } KisNodeSP parent = active->parent(); KisNodeSP aboveThis = active; juggler->addNode(nodes1, parent, aboveThis); juggler->moveNode(nodes2, group, 0); *newGroup = group; *newLastChild = nodes2.last(); } void KisNodeManager::createQuickGroup() { KUndo2MagicString actionName = kundo2_i18n("Quick Group"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); KisNodeSP parent; KisNodeSP above; createQuickGroupImpl(juggler, "", &parent, &above); } void KisNodeManager::createQuickClippingGroup() { KUndo2MagicString actionName = kundo2_i18n("Quick Clipping Group"); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); KisNodeSP parent; KisNodeSP above; KisImageSP image = m_d->view->image(); createQuickGroupImpl(juggler, image->nextLayerName(i18nc("default name for a clipping group layer", "Clipping Group")), &parent, &above); KisPaintLayerSP maskLayer = new KisPaintLayer(image.data(), i18nc("default name for quick clip group mask layer", "Mask Layer"), OPACITY_OPAQUE_U8, image->colorSpace()); maskLayer->disableAlphaChannel(true); juggler->addNode(KisNodeList() << maskLayer, parent, above); } void KisNodeManager::quickUngroup() { KisNodeSP active = activeNode(); if (!active) return; KisNodeSP parent = active->parent(); KisNodeSP aboveThis = active; KUndo2MagicString actionName = kundo2_i18n("Quick Ungroup"); if (parent && dynamic_cast(active.data())) { KisNodeList nodes = active->childNodes(QStringList(), KoProperties()); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->moveNode(nodes, parent, active); juggler->removeNode(KisNodeList() << active); } else if (parent && parent->parent()) { KisNodeSP grandParent = parent->parent(); KisNodeList allChildNodes = parent->childNodes(QStringList(), KoProperties()); KisNodeList allSelectedNodes = selectedNodes(); const bool removeParent = KritaUtils::compareListsUnordered(allChildNodes, allSelectedNodes); KisNodeJugglerCompressed *juggler = m_d->lazyGetJuggler(actionName); juggler->moveNode(allSelectedNodes, grandParent, parent); if (removeParent) { juggler->removeNode(KisNodeList() << parent); } } } void KisNodeManager::selectLayersImpl(const KoProperties &props, const KoProperties &invertedProps) { KisImageSP image = m_d->view->image(); KisNodeList nodes = KisLayerUtils::findNodesWithProps(image->root(), props, true); KisNodeList selectedNodes = this->selectedNodes(); if (KritaUtils::compareListsUnordered(nodes, selectedNodes)) { nodes = KisLayerUtils::findNodesWithProps(image->root(), invertedProps, true); } if (!nodes.isEmpty()) { slotImageRequestNodeReselection(nodes.last(), nodes); } } void KisNodeManager::selectAllNodes() { KoProperties props; selectLayersImpl(props, props); } void KisNodeManager::selectVisibleNodes() { KoProperties props; props.setProperty("visible", true); KoProperties invertedProps; invertedProps.setProperty("visible", false); selectLayersImpl(props, invertedProps); } void KisNodeManager::selectLockedNodes() { KoProperties props; props.setProperty("locked", true); KoProperties invertedProps; invertedProps.setProperty("locked", false); selectLayersImpl(props, invertedProps); } void KisNodeManager::selectInvisibleNodes() { KoProperties props; props.setProperty("visible", false); KoProperties invertedProps; invertedProps.setProperty("visible", true); selectLayersImpl(props, invertedProps); } void KisNodeManager::selectUnlockedNodes() { KoProperties props; props.setProperty("locked", false); KoProperties invertedProps; invertedProps.setProperty("locked", true); selectLayersImpl(props, invertedProps); } diff --git a/libs/ui/kis_node_manager.h b/libs/ui/kis_node_manager.h index 490c248b0f..5253f0c9cc 100644 --- a/libs/ui/kis_node_manager.h +++ b/libs/ui/kis_node_manager.h @@ -1,255 +1,256 @@ /* * Copyright (C) 2007 Boudewijn Rempt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KIS_NODE_MANAGER #define KIS_NODE_MANAGER #include #include #include "kis_types.h" #include class KActionCollection; class KoCompositeOp; class KoColorSpace; class KUndo2MagicString; class KisFilterStrategy; class KisViewManager; class KisActionManager; class KisView; class KisNodeSelectionAdapter; class KisNodeInsertionAdapter; class KisNodeJugglerCompressed; class KoProperties; /** * The node manager passes requests for new layers or masks on to the mask and layer * managers. */ class KRITAUI_EXPORT KisNodeManager : public QObject { Q_OBJECT public: KisNodeManager(KisViewManager * view); ~KisNodeManager(); void setView(QPointerimageView); Q_SIGNALS: /// emitted whenever a node is selected. void sigNodeActivated(KisNodeSP node); /// emitted whenever a different layer is selected. void sigLayerActivated(KisLayerSP layer); /// for the layer box: this sets the current node in the layerbox /// without telling the node manager that the node is activated, /// preventing loops (I think...) void sigUiNeedChangeActiveNode(KisNodeSP node); void sigUiNeedChangeSelectedNodes(const KisNodeList &nodes); public: void setup(KActionCollection * collection, KisActionManager* actionManager); void updateGUI(); /// Convenience function to get the active layer or mask KisNodeSP activeNode(); /// convenience function to get the active layer. If a mask is /// active, it's parent layer is the active layer. KisLayerSP activeLayer(); /// Get the paint device the user wants to paint on now KisPaintDeviceSP activePaintDevice(); /** * @return the active color space used for composition, meaning the color space * of the active mask, or the color space of the parent of the active layer */ const KoColorSpace* activeColorSpace(); /** * Sets opacity for the node in a universal way (masks/layers) */ void setNodeOpacity(KisNodeSP node, qint32 opacity, bool finalChange); /** * Sets compositeOp for the node in a universal way (masks/layers) */ void setNodeCompositeOp(KisNodeSP node, const KoCompositeOp* compositeOp); KisNodeList selectedNodes(); KisNodeSelectionAdapter* nodeSelectionAdapter() const; KisNodeInsertionAdapter* nodeInsertionAdapter() const; public Q_SLOTS: /** * Explicitly activates \p node * The UI will be noticed that active node has been changed. * Both sigNodeActivated and sigUiNeedChangeActiveNode are emitted. * * WARNING: normally you needn't call this method manually. It is * automatically called when a node is added to the graph. If you * have some special cases when you need to activate a node, consider * adding them to KisDummiesFacadeBase instead. Calling this method * directly should be the last resort. * * \see slotUiActivatedNode for comparison */ void slotNonUiActivatedNode(KisNodeSP node); /** * Activates \p node. * All non-ui listeners are notified with sigNodeActivated, * sigUiNeedChangeActiveNode is *not* emitted. * * \see activateNode */ void slotUiActivatedNode(KisNodeSP node); /** * Adds a list of nodes without searching appropriate position for * it. You *must* ensure that the nodes are allowed to be added * to the parent, otherwise you'll get an assert. */ void addNodesDirect(KisNodeList nodes, KisNodeSP parent, KisNodeSP aboveThis); /** * Moves a list of nodes without searching appropriate position * for it. You *must* ensure that the nodes are allowed to be * added to the parent, otherwise you'll get an assert. */ void moveNodesDirect(KisNodeList nodes, KisNodeSP parent, KisNodeSP aboveThis); /** * Copies a list of nodes without searching appropriate position * for it. You *must* ensure that the nodes are allowed to be * added to the parent, otherwise you'll get an assert. */ void copyNodesDirect(KisNodeList nodes, KisNodeSP parent, KisNodeSP aboveThis); /** * Create new layer from actually visible */ void createFromVisible(); void toggleIsolateActiveNode(); void toggleIsolateMode(bool checked); void slotUpdateIsolateModeAction(); void slotTryFinishIsolatedMode(); void moveNodeAt(KisNodeSP node, KisNodeSP parent, int index); void createNode(const QString& nodeType, bool quiet = false, KisPaintDeviceSP copyFrom = 0); void convertNode(const QString &nodeType); void nodesUpdated(); void nodeProperties(KisNodeSP node); void nodeOpacityChanged(qreal opacity, bool finalChange); void nodeCompositeOpChanged(const KoCompositeOp* op); void duplicateActiveNode(); void removeNode(); void mirrorNodeX(); void mirrorNodeY(); void mirrorNode(KisNodeSP node, const KUndo2MagicString& commandName, Qt::Orientation orientation); void activateNextNode(); void activatePreviousNode(); + void switchToPreviouslyActiveNode(); /** * move the active node up the nodestack. */ void raiseNode(); /** * move the active node down the nodestack */ void lowerNode(); void rotate(double radians); void rotate180(); void rotateLeft90(); void rotateRight90(); void saveNodeAsImage(); // merges the active layer with the layer below it. void mergeLayer(); void slotSplitAlphaIntoMask(); void slotSplitAlphaWrite(); void slotSplitAlphaSaveMerged(); /** * @brief slotSetSelectedNodes set the list of nodes selected in the layerbox. Selected nodes are not necessarily active nodes. * @param nodes the selected nodes */ void slotSetSelectedNodes(const KisNodeList &nodes); void slotImageRequestNodeReselection(KisNodeSP activeNode, const KisNodeList &selectedNodes); void cutLayersToClipboard(); void copyLayersToClipboard(); void pasteLayersFromClipboard(); void createQuickGroup(); void createQuickClippingGroup(); void quickUngroup(); void selectAllNodes(); void selectVisibleNodes(); void selectLockedNodes(); void selectInvisibleNodes(); void selectUnlockedNodes(); public: void shear(double angleX, double angleY); void scale(double sx, double sy, KisFilterStrategy *filterStrategy); void removeSingleNode(KisNodeSP node); KisLayerSP createPaintLayer(); private: /** * Scales opacity from the range 0...1 * to the integer range 0...255 */ qint32 convertOpacityToInt(qreal opacity); void removeSelectedNodes(KisNodeList selectedNodes); void slotSomethingActivatedNodeImpl(KisNodeSP node); void createQuickGroupImpl(KisNodeJugglerCompressed *juggler, const QString &overrideGroupName, KisNodeSP *newGroup, KisNodeSP *newLastChild); void selectLayersImpl(const KoProperties &props, const KoProperties &invertedProps); struct Private; Private * const m_d; }; #endif